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General Tabletop Discussion
*Dungeons & Dragons
If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?
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<blockquote data-quote="Maxperson" data-source="post: 9307717" data-attributes="member: 23751"><p>Where are you getting that from. This is from the cleric class.</p><p></p><p>"<strong>Divine magic</strong>, as the name suggests,<strong> is the power of the gods, flowing from them into the world</strong>. Clerics are conduits for that power, manifesting it as miraculous effects. <strong>The gods don't grant this power to everyone</strong> who seeks it, but only to those chosen to fulfill a high calling."</p><p></p><p>Zero instances in the cleric class of divine power coming from the astral. When we look at the astral plane in the PHB, zero mentions there of it being the divine power source.</p><p></p><p>This is from the PHB section on The Weave.</p><p></p><p>"The spells of clerics, druids, paladins, and rangers are called divine magic. These spellcasters' access to the Weave is mediated by <strong>divine power-gods</strong>, the divine forces of nature, or the sacred weight of a paladin's oath."</p><p></p><p>So now we have a little more clarity. Clerics get their divine power from the gods. Druids from the divine power of nature. And paladins from their sacred oath. At no point is the astral plane involved. And the gods give clerical power to............................the super <u><strong>faith</strong></u>ful.</p><p></p><p>This is from the DMG, page 9</p><p></p><p>"<strong>Gods exert influence over the world by granting divine magic to their followers </strong>and sending signs and portents to guide them."</p><p>Looking at the more detailed information on the astral plane in the DMG, we still have zero instances of it being the source of divine power.</p><p></p><p>You are inventing stuff here. It's a cool idea that the astral is the source, but that's not the default state in 5e. The default state is that the source of divine power is the gods.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9307717, member: 23751"] Where are you getting that from. This is from the cleric class. "[B]Divine magic[/B], as the name suggests,[B] is the power of the gods, flowing from them into the world[/B]. Clerics are conduits for that power, manifesting it as miraculous effects. [B]The gods don't grant this power to everyone[/B] who seeks it, but only to those chosen to fulfill a high calling." Zero instances in the cleric class of divine power coming from the astral. When we look at the astral plane in the PHB, zero mentions there of it being the divine power source. This is from the PHB section on The Weave. "The spells of clerics, druids, paladins, and rangers are called divine magic. These spellcasters' access to the Weave is mediated by [B]divine power-gods[/B], the divine forces of nature, or the sacred weight of a paladin's oath." So now we have a little more clarity. Clerics get their divine power from the gods. Druids from the divine power of nature. And paladins from their sacred oath. At no point is the astral plane involved. And the gods give clerical power to............................the super [U][B]faith[/B][/U]ful. This is from the DMG, page 9 "[B]Gods exert influence over the world by granting divine magic to their followers [/B]and sending signs and portents to guide them." Looking at the more detailed information on the astral plane in the DMG, we still have zero instances of it being the source of divine power. You are inventing stuff here. It's a cool idea that the astral is the source, but that's not the default state in 5e. The default state is that the source of divine power is the gods. [/QUOTE]
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If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?
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