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If Hasbro Pulls the Plug....
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<blockquote data-quote="NewJeffCT" data-source="post: 5762505" data-attributes="member: 10784"><p>I'd be sad if D&D were marginalized and stuck on a shelf collecting dust at Hasbro.</p><p></p><p>Like it or not, D&D is the gateway to the hobby and is the 800 pound gorilla in the room of gaming. If you say "I play D&D" to people, most will at least know something about the game, even if it's just "that game where nerds roll weird dice in their basement." If you say that you play Pathfinder or Call of Cthulhu or another game, the name recognition is a small fraction of the name recognition of D&D. You would have to say, "Pathfinder is a role playing game like Dungeons & Dragons" for most people to get it.</p><p></p><p>I'm sure Paizo, and other companies, would carry on and be successful for years to come, but I believe the hobby would begin a slow descent into obscurity due to the lack of name recognition. People that played D&D in the 90s and 00s and left the hobby for whatever reasons (family, job, kids, etc) and wanted to get back into the hobby in 5-10 years would not find D&D books on the shelves of their local book stores and probably assume the hobby got absorbed into World of Warcraft or other online computer RPGs.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5762505, member: 10784"] I'd be sad if D&D were marginalized and stuck on a shelf collecting dust at Hasbro. Like it or not, D&D is the gateway to the hobby and is the 800 pound gorilla in the room of gaming. If you say "I play D&D" to people, most will at least know something about the game, even if it's just "that game where nerds roll weird dice in their basement." If you say that you play Pathfinder or Call of Cthulhu or another game, the name recognition is a small fraction of the name recognition of D&D. You would have to say, "Pathfinder is a role playing game like Dungeons & Dragons" for most people to get it. I'm sure Paizo, and other companies, would carry on and be successful for years to come, but I believe the hobby would begin a slow descent into obscurity due to the lack of name recognition. People that played D&D in the 90s and 00s and left the hobby for whatever reasons (family, job, kids, etc) and wanted to get back into the hobby in 5-10 years would not find D&D books on the shelves of their local book stores and probably assume the hobby got absorbed into World of Warcraft or other online computer RPGs. [/QUOTE]
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