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If Runes are now linked to Giants, Giant language should use Giant Script
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<blockquote data-quote="Charlaquin" data-source="post: 8649530" data-attributes="member: 6779196"><p>Bladesinging was strictly created and developed by elves. Do other races need their own unique non-sword weapons?</p><p></p><p>There is just rune magic, which giants first created. Other races can use it. Other races can also use the script the Giant language is written in. I don’t see what the problem is here.</p><p></p><p>I don’t think it’s true that dwarves were never able to create new runes. The description of the runecrafter wizard in the new UA says, “Though the tradition originated with the giant rune casters of old, runecraft magic has expanded to encompass countless languages and practitioners across different worlds.”</p><p></p><p>It seems like you are working under the assumptions that:</p><p>a.) runes themselves are inherently magical</p><p>b.) runes are script the Giant language is written in.</p><p></p><p>I don’t think either of these things are necessarily true. The impression I’m getting from the UA material is that runes are simply a way of encoding magic (hence why runecraft wizards can use runes like other wizards use a spellbook); additionally, these runes seem to me to be distinct from the written form of Giant. None of the rune-related subclasses or feats even grant fluency/literacy in Giant, except the Runecrafter wizard <em>kind of</em> since it gives you free comprehend languages.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8649530, member: 6779196"] Bladesinging was strictly created and developed by elves. Do other races need their own unique non-sword weapons? There is just rune magic, which giants first created. Other races can use it. Other races can also use the script the Giant language is written in. I don’t see what the problem is here. I don’t think it’s true that dwarves were never able to create new runes. The description of the runecrafter wizard in the new UA says, “Though the tradition originated with the giant rune casters of old, runecraft magic has expanded to encompass countless languages and practitioners across different worlds.” It seems like you are working under the assumptions that: a.) runes themselves are inherently magical b.) runes are script the Giant language is written in. I don’t think either of these things are necessarily true. The impression I’m getting from the UA material is that runes are simply a way of encoding magic (hence why runecraft wizards can use runes like other wizards use a spellbook); additionally, these runes seem to me to be distinct from the written form of Giant. None of the rune-related subclasses or feats even grant fluency/literacy in Giant, except the Runecrafter wizard [I]kind of[/I] since it gives you free comprehend languages. [/QUOTE]
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If Runes are now linked to Giants, Giant language should use Giant Script
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