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if skill1 x skill2 < 10
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<blockquote data-quote="le Redoutable" data-source="post: 8498270" data-attributes="member: 7031865"><p>sorry I don't know how to name this topic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>here we go :</p><p></p><p>the idea here is :</p><p>a skill may reach any level;</p><p>from one round to the other you multiply value x skill </p><p>where value is the result of last round multiplications</p><p>example:</p><p>you begin the encounter with a skill of 3;</p><p>next round you use a skill of 4</p><p>now value is 3x4</p><p>between each round you divide value by 10</p><p>so now value is 12/10===>1.2</p><p>to stay engaged in the encounter you must have a value of 1+</p><p>if you wish to stay in the encounter you must use a 9+</p><p>a 9 will produce 1.2 x 9 / 10 ===> 1.08</p><p>this rounds to three rounds of fight ( or whatever )</p><p>next:</p><p>if a skill reaches 10 your value will never drop below 1</p><p>and if your skill exceeds 10 you will even retrieve breath ( or whatever , hope it is not too hazy folks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="le Redoutable, post: 8498270, member: 7031865"] sorry I don't know how to name this topic :) here we go : the idea here is : a skill may reach any level; from one round to the other you multiply value x skill where value is the result of last round multiplications example: you begin the encounter with a skill of 3; next round you use a skill of 4 now value is 3x4 between each round you divide value by 10 so now value is 12/10===>1.2 to stay engaged in the encounter you must have a value of 1+ if you wish to stay in the encounter you must use a 9+ a 9 will produce 1.2 x 9 / 10 ===> 1.08 this rounds to three rounds of fight ( or whatever ) next: if a skill reaches 10 your value will never drop below 1 and if your skill exceeds 10 you will even retrieve breath ( or whatever , hope it is not too hazy folks :) ) [/QUOTE]
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