To be a Soccer Player, you'd need:
- Exotic Weapon Proficiency: Soccer Ball -> So you don't take the -4 nonproficiency penalty when trying to kick the ball anywhere. Most defense players don't bother with this. The soccer ball is a ranged thrown weapon that deals 1d3 nonlethal damage, with a range increment of 10 feet.
- Players known for their mighty kicks favor Brutal Throw.
- To notice an allied player free to receive the ball, you need Spot.
- To evade defenders, you need Bluff (Garrincha had maxxed out Bluff and Improved Feint).
- To score a goal, you need to hit a ranged touch attack against the goal itself (AC 3, being a Huge target with 0 Dexterity, modified by range). To catch the ball, a goalie must succeed on a melee touch attack opposed by the striker's ranged touch attack.
Of course, this is all House Rules material.