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General Tabletop Discussion
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If the DM plays his own PC is it ok for the party to kill him and take his stuff?
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<blockquote data-quote="J.Quondam" data-source="post: 8414784" data-attributes="member: 7030100"><p>Yeah, I think that's fair. </p><p>To my mind, there's a difference between "the DM's PC" and a DMPC. The first is what you describe: the DM is also a player with a character. Some groups might have trouble juggling that, but I know it works fine for others. </p><p></p><p>A DMPC, on the other hand, is something like "the DMs favoritest PC 4evar!" The character is often overpowered, and might be a recurring PC in that same setting or even in others. Adventures often end up revolving around the DMPC, too, consistently and in ways that go beyond the NPC as plot device (who does their important thing, but then leaves the spotlight).</p><p></p><p>Back in the 2e era, I played for a while in a long-running campaign with a DMPC in this sense of the term. (There were 6 players, so it wasn't necessary to fill a spot in the party or anything.) In this game, the DMPC was the object of every quest, the key figure in every storyline, a buddy of godlings and kings, and powerful beyond their stated level. While there were a couple longterm PCs who had prominent roles in the story, most of the PCs were effectively supporting cast in a grand multicosmos-spanning story about the DMPC. I mean, the story was vaguely interesting, but I mainly played just to hang out with friends; and when I left the game, I didn't miss it. Or even remember much of it.</p><p></p><p>So that's my DMPC story, and why I tend to avoid them. I imagine it largely comes down to one's personal experience dealing with them.</p></blockquote><p></p>
[QUOTE="J.Quondam, post: 8414784, member: 7030100"] Yeah, I think that's fair. To my mind, there's a difference between "the DM's PC" and a DMPC. The first is what you describe: the DM is also a player with a character. Some groups might have trouble juggling that, but I know it works fine for others. A DMPC, on the other hand, is something like "the DMs favoritest PC 4evar!" The character is often overpowered, and might be a recurring PC in that same setting or even in others. Adventures often end up revolving around the DMPC, too, consistently and in ways that go beyond the NPC as plot device (who does their important thing, but then leaves the spotlight). Back in the 2e era, I played for a while in a long-running campaign with a DMPC in this sense of the term. (There were 6 players, so it wasn't necessary to fill a spot in the party or anything.) In this game, the DMPC was the object of every quest, the key figure in every storyline, a buddy of godlings and kings, and powerful beyond their stated level. While there were a couple longterm PCs who had prominent roles in the story, most of the PCs were effectively supporting cast in a grand multicosmos-spanning story about the DMPC. I mean, the story was vaguely interesting, but I mainly played just to hang out with friends; and when I left the game, I didn't miss it. Or even remember much of it. So that's my DMPC story, and why I tend to avoid them. I imagine it largely comes down to one's personal experience dealing with them. [/QUOTE]
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If the DM plays his own PC is it ok for the party to kill him and take his stuff?
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