I voted "none of the above," because it was closest to the correct answer, but I meant something a little unusual by it.
I like to run campaigns in coherent worlds. For me, this means fewer sentient races. This is because it is hard for me to feel like I am adequately developing an entire sentient species unless I make it actually involved in the game's plotline.
So, I would allow any of those races, BUT ONLY MAYBE ONE AT A TIME. I can envision a cool world where there are Humans, Elves, and Dragonborn. Or Dwarves, Halflings, and Tieflings. Or whatever. I am just not particularly good at worlds with Humans, Elves, Half Elves, Eladrin, Dwarves, Tiefling, Dragonborn, etc, etc, gnomes, etc.
So if a player came to me and said "can I play a dragonborn?" the answer would probably be no, because the world wouldn't have dragonborn in it. Unless the player thought to ask me in advance of the campaign, in which case I'd probably just edit my notes to add dragonborn into the game.
I like to run campaigns in coherent worlds. For me, this means fewer sentient races. This is because it is hard for me to feel like I am adequately developing an entire sentient species unless I make it actually involved in the game's plotline.
So, I would allow any of those races, BUT ONLY MAYBE ONE AT A TIME. I can envision a cool world where there are Humans, Elves, and Dragonborn. Or Dwarves, Halflings, and Tieflings. Or whatever. I am just not particularly good at worlds with Humans, Elves, Half Elves, Eladrin, Dwarves, Tiefling, Dragonborn, etc, etc, gnomes, etc.
So if a player came to me and said "can I play a dragonborn?" the answer would probably be no, because the world wouldn't have dragonborn in it. Unless the player thought to ask me in advance of the campaign, in which case I'd probably just edit my notes to add dragonborn into the game.