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If you aren't buying magic items, where will you spend your gold?
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<blockquote data-quote="Mirtek" data-source="post: 6423199" data-attributes="member: 40810"><p>That's assuming that adventuring is not a common profession with a whole economy dedicated to it.</p><p></p><p>Just imaginge adventuring like the gold rushes of the 19th centuries. Entire border towns springing up solely to support the various adventuring bands and becoming deserted ghost towns once the vicinity has been pacified and picked clean and the adventurers move on.</p><p></p><p>Successful adventurers are the rock stars of the world and famous adventurer companies are the big corporations, racing each other to the most daring discoveries. Every farm lad dreams at least once about becoming one and way too many run away to try. If however they are falling on hard times (if it doesn't kill them), they become little better than brigands</p><p></p><p>Chains stores like Adventurer's Vault exist and are selling pre-picked adventurer kits for any kind of terrain and dungeon.</p><p></p><p>And don't get me started about noble heirs playing at being adventurers, aka sitting on their silk cushion in their opulent tents while an entire entourage of sages, soldiers and workers are the onces actually excavating and securing the tomb. With the lordlings only showing up to open the treasure chests once everything is saved, their hired bards nonetheless spreading out to tell the tale about how they found and braved the dangers of the hidden tomb of the mummy king (if they only knew that their staff is too long and they're digging at the wrong place)</p></blockquote><p></p>
[QUOTE="Mirtek, post: 6423199, member: 40810"] That's assuming that adventuring is not a common profession with a whole economy dedicated to it. Just imaginge adventuring like the gold rushes of the 19th centuries. Entire border towns springing up solely to support the various adventuring bands and becoming deserted ghost towns once the vicinity has been pacified and picked clean and the adventurers move on. Successful adventurers are the rock stars of the world and famous adventurer companies are the big corporations, racing each other to the most daring discoveries. Every farm lad dreams at least once about becoming one and way too many run away to try. If however they are falling on hard times (if it doesn't kill them), they become little better than brigands Chains stores like Adventurer's Vault exist and are selling pre-picked adventurer kits for any kind of terrain and dungeon. And don't get me started about noble heirs playing at being adventurers, aka sitting on their silk cushion in their opulent tents while an entire entourage of sages, soldiers and workers are the onces actually excavating and securing the tomb. With the lordlings only showing up to open the treasure chests once everything is saved, their hired bards nonetheless spreading out to tell the tale about how they found and braved the dangers of the hidden tomb of the mummy king (if they only knew that their staff is too long and they're digging at the wrong place) [/QUOTE]
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If you aren't buying magic items, where will you spend your gold?
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