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If you aren't buying magic items, where will you spend your gold?
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<blockquote data-quote="KarinsDad" data-source="post: 6445773" data-attributes="member: 2011"><p>We bought magic items before AD&D even came out. I don't even think that the blue book had costs in it for items and we still did it.</p><p></p><p>But again, it wasn't always shops per se.</p><p></p><p></p><p></p><p>And that's cool. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p></p><p>It's been too long and I don't remember that much from 3 to 4 decades ago, and I have no idea how common it was at other tables, but I do remember a few specific instances. It was definitely something I ran into enough that I remember it. I had a wizard who wanted a Staff of the Magi. He didn't find it in a dungeon or craft it, but he did eventually acquire it.</p><p></p><p>It's practically impossible to not run into it. So much gold was available back in the 1E days because of the treasure tables. The gold was practically flowing. So yeah, not every player wanted to build a castle (although we did that too). I don't remember there being a lot of ways to spend money back in the day. All of the resources that we have now on the Internet to give DMs direction on how to handle things were not there. But, the sell prices in the DMG were there. It was a pretty natural direction for players and DMs to take.</p><p></p><p>And it's pretty obvious that the reason that TSR put the "Buying Magic Items" section into 2E is because people were doing it in 1E. The game evolved back in the day. Ideas morphed. Not just the mechanics (which didn't evolve quite as much from 1E to 2E as later versions), but the entire culture of how to play RPGs. If you go read that section, the game designers were definitively telling DMs that this is badwrongfun. It's 100% obvious that the 2E designers yanked all of GP values out of the tables and wrote that section because they didn't think that people should be doing that at tables. They wouldn't have gone to that effort if buying magic items was rare. They had a finger on the pulse of the industry with Gen Con and surveys and such. They knew what was going on.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6445773, member: 2011"] We bought magic items before AD&D even came out. I don't even think that the blue book had costs in it for items and we still did it. But again, it wasn't always shops per se. And that's cool. :cool: It's been too long and I don't remember that much from 3 to 4 decades ago, and I have no idea how common it was at other tables, but I do remember a few specific instances. It was definitely something I ran into enough that I remember it. I had a wizard who wanted a Staff of the Magi. He didn't find it in a dungeon or craft it, but he did eventually acquire it. It's practically impossible to not run into it. So much gold was available back in the 1E days because of the treasure tables. The gold was practically flowing. So yeah, not every player wanted to build a castle (although we did that too). I don't remember there being a lot of ways to spend money back in the day. All of the resources that we have now on the Internet to give DMs direction on how to handle things were not there. But, the sell prices in the DMG were there. It was a pretty natural direction for players and DMs to take. And it's pretty obvious that the reason that TSR put the "Buying Magic Items" section into 2E is because people were doing it in 1E. The game evolved back in the day. Ideas morphed. Not just the mechanics (which didn't evolve quite as much from 1E to 2E as later versions), but the entire culture of how to play RPGs. If you go read that section, the game designers were definitively telling DMs that this is badwrongfun. It's 100% obvious that the 2E designers yanked all of GP values out of the tables and wrote that section because they didn't think that people should be doing that at tables. They wouldn't have gone to that effort if buying magic items was rare. They had a finger on the pulse of the industry with Gen Con and surveys and such. They knew what was going on. [/QUOTE]
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If you aren't buying magic items, where will you spend your gold?
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