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If you could revise Rolemaster?
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<blockquote data-quote="Rasyr" data-source="post: 2437523" data-attributes="member: 2855"><p>Like I have mentioned earlier, for the combat system, for the core rules, I (me, personally - nothing official here) want to go with condensed tables. </p><p></p><p>Then in a supplement, expand this. My idea for this expansion, would not be a single table for each weapon, plus a bunch of generic crit tables, but attack and crit tables tailored to each weapon!! For example, we would have a Dagger Attack Table, and a Dagger Critical Table, and all dagger-like weapons could use it, or have the base dagger tables, and then in yet another supplement, have a stiletto table, and a kris table, etc. I figure put the most common weapons in the first Arms supplement, and then go ahead and do more exotic weapons in additional books. </p><p></p><p>This is just a thought about a way to proceed, one that would allow those who want more detail and more criticals to add them if they want them...</p><p></p><p>I have a few ideas on how to make chargen both quicker and more freeform as well, but I don't have all the details worked out for it yet. In short though, I was thinking of something along the lines of Training Packages, or Skill Sets (i.e. select one or two each level - (OR go freeform and select x number of skills - within certain guidelines). Using this method, it would basically mean a first level character could be created in 5-10 minutes, and a fifth level character would be possible in approximately the same length of time (most of that time spent totalling bonuses).</p><p></p><p>Again!!! I would like to stress that this is just an idea, and not even one that I have presented to the bosses yet as a possible way to go.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Rasyr, post: 2437523, member: 2855"] Like I have mentioned earlier, for the combat system, for the core rules, I (me, personally - nothing official here) want to go with condensed tables. Then in a supplement, expand this. My idea for this expansion, would not be a single table for each weapon, plus a bunch of generic crit tables, but attack and crit tables tailored to each weapon!! For example, we would have a Dagger Attack Table, and a Dagger Critical Table, and all dagger-like weapons could use it, or have the base dagger tables, and then in yet another supplement, have a stiletto table, and a kris table, etc. I figure put the most common weapons in the first Arms supplement, and then go ahead and do more exotic weapons in additional books. This is just a thought about a way to proceed, one that would allow those who want more detail and more criticals to add them if they want them... I have a few ideas on how to make chargen both quicker and more freeform as well, but I don't have all the details worked out for it yet. In short though, I was thinking of something along the lines of Training Packages, or Skill Sets (i.e. select one or two each level - (OR go freeform and select x number of skills - within certain guidelines). Using this method, it would basically mean a first level character could be created in 5-10 minutes, and a fifth level character would be possible in approximately the same length of time (most of that time spent totalling bonuses). Again!!! I would like to stress that this is just an idea, and not even one that I have presented to the bosses yet as a possible way to go.... :D [/QUOTE]
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