Okay, I have started threads like this on both rpg.net and the ICE forums over the past few months. In short, this is my way of collecting data and opinions on what could be revised in Rolemaster for its next edition (last new edition was about 10 years ago).
Please note that ICE is NOT working on nor even planning a revision of Rolemaster right now. It IS something that we would like to do, but resources (read time and manpower requirements) prevent us doing a revision at this time.
However, this does not stop me from periodically starting threads asking for opinions and ideas, which I can later use once we do get to the point that a revision would be possible. Considering the number of replies in another thread, pertaining to Rolemaster, I figured that I would start one of these threads here....
So.........
What parts did you like, what parts did you not like, what would you change if you could?
Before we get started, I would like to point out that critical tables in RM seem to be the equivalent type of "sacred cow" that the vancian magic system is in D&D, so any revision will have them in one form or another.....
Please note that ICE is NOT working on nor even planning a revision of Rolemaster right now. It IS something that we would like to do, but resources (read time and manpower requirements) prevent us doing a revision at this time.
However, this does not stop me from periodically starting threads asking for opinions and ideas, which I can later use once we do get to the point that a revision would be possible. Considering the number of replies in another thread, pertaining to Rolemaster, I figured that I would start one of these threads here....
So.........
What parts did you like, what parts did you not like, what would you change if you could?
Before we get started, I would like to point out that critical tables in RM seem to be the equivalent type of "sacred cow" that the vancian magic system is in D&D, so any revision will have them in one form or another.....