Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8578919" data-attributes="member: 23751"><p>You still aren't understanding, because nothing I said involved "only within the sphere." It's "only within the sphere" is does teleportation fail. It does not fail outside of the sphere. So as written, because it does not in any of your quotes cause the spell to fail, the teleport from outside the sphere succeeds as a departure point and then fails as a destination point WITHIN the sphere.</p><p></p><p>Right. So the caster successfully departs from outside the sphere due to the teleport spell not failing, and then nothing. It fails inside the sphere as a destination and there are no rules for where the caster ends up. Which is what I have been saying.</p><p></p><p>Teleport doesn't fold space. That's a gate spell. Teleport just transports you, which means you do cross the intervening space, but you do so instantly. It does have two ends like a string, and like any string you can leave one end and travel to the to the other end, even if the other end is cut short. Teleport works like that as written. You leave the destination successfully, since the spell works. You travel along the string instantly. And then the teleportation fails as a destination inside the sphere. So where does the caster emerge?</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8578919, member: 23751"] You still aren't understanding, because nothing I said involved "only within the sphere." It's "only within the sphere" is does teleportation fail. It does not fail outside of the sphere. So as written, because it does not in any of your quotes cause the spell to fail, the teleport from outside the sphere succeeds as a departure point and then fails as a destination point WITHIN the sphere. Right. So the caster successfully departs from outside the sphere due to the teleport spell not failing, and then nothing. It fails inside the sphere as a destination and there are no rules for where the caster ends up. Which is what I have been saying. Teleport doesn't fold space. That's a gate spell. Teleport just transports you, which means you do cross the intervening space, but you do so instantly. It does have two ends like a string, and like any string you can leave one end and travel to the to the other end, even if the other end is cut short. Teleport works like that as written. You leave the destination successfully, since the spell works. You travel along the string instantly. And then the teleportation fails as a destination inside the sphere. So where does the caster emerge? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
Top