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If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="Maxperson" data-source="post: 8583851" data-attributes="member: 23751"><p>This probably the most bizarre reading I have ever seen. You can't crawl in combat because there are no actions for it. Well, guess what. There are no actions for swim, fly, burrow or stand up, either. Do you know why? Because all of those, and crawling, fall under movement. There is no, "I'll pull the lever" action, either. And lastly, crawl is in fact an action. How do I know? Because...</p><p></p><p>"When you take your action on your turn, you can take one of the actions presented here, an action you gained from your class or a special feature<strong>, or an action that you improvise</strong>."</p><p></p><p>So I can in fact, by RAW, ready an action to crawl.</p><p></p><p>Going prone takes no movement. So okay. I go prone and crawl. So what. </p><p></p><p>I did. RAW allows it by both the move action, or the improvised action action.</p><p></p><p>You don't know my character or his perspective. Maybe he's a Shaggy(from Scooby Doo) coward who crawls to get away from things.</p><p></p><p>No. The instant he narrates my taking an action other than what I declared, he has left narration and entered playing my PC. If I say I crawl and he narrates any other form of movement(without mind control or something), then he is in the wrong.</p><p></p><p>Constrained by the rules, so if the rules say I get away, then he narrates my getting away. At least during a RAW discussion. DM rulings don't apply here.</p><p></p><p>Counterspell does not interrupt an instant effect, as I pointed out the last time you tried to give that as an example. Counterspell interrupts the spell while it is being cast. Once the spell is cast and the effect is happening, it's too late for counterspell to do diddley.</p><p></p><p>By the way, this is the Sage Advice on Sentinel. Note the following.</p><p></p><p>"Does the attack granted by the third benefit of the Sentinel feat take place before or after the triggering attack? T<strong>he bonus attack takes place after the triggering attack.</strong> Here’s why: <strong>the feat doesn’t specify the bonus attack’s timing, and when a reaction has no timing specified, the reaction occurs after its trigger finishes</strong> (DMG, 252). In contrast, an opportunity attack specifically takes place before its trigger finishes—that is, right before the target creature leaves your reach."</p><p></p><p>So let's unpack that.</p><p></p><p>The trigger for Sentinel is when the target within 5 feet of you makes an attack against a target other than you. According to your timing, the attack is the trigger and the attack roll and damage would all be other effects that are interrupted, so the PC with Sentinel would go first. Except it doesn't. The trigger the attack has to finish, which includes rolling to hit and then rolling damage if you do hit. The whole action has to finish.</p><p></p><p>Ready does not specify the timing. It just says after the trigger <strong>finishes.</strong> And we know from the Sage Advice(and common sense and the obvious readings of the rules) that means that the teleport and thunder happen before the ready action goes off and the PC readying the action gets to move.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8583851, member: 23751"] This probably the most bizarre reading I have ever seen. You can't crawl in combat because there are no actions for it. Well, guess what. There are no actions for swim, fly, burrow or stand up, either. Do you know why? Because all of those, and crawling, fall under movement. There is no, "I'll pull the lever" action, either. And lastly, crawl is in fact an action. How do I know? Because... "When you take your action on your turn, you can take one of the actions presented here, an action you gained from your class or a special feature[B], or an action that you improvise[/B]." So I can in fact, by RAW, ready an action to crawl. Going prone takes no movement. So okay. I go prone and crawl. So what. I did. RAW allows it by both the move action, or the improvised action action. You don't know my character or his perspective. Maybe he's a Shaggy(from Scooby Doo) coward who crawls to get away from things. No. The instant he narrates my taking an action other than what I declared, he has left narration and entered playing my PC. If I say I crawl and he narrates any other form of movement(without mind control or something), then he is in the wrong. Constrained by the rules, so if the rules say I get away, then he narrates my getting away. At least during a RAW discussion. DM rulings don't apply here. Counterspell does not interrupt an instant effect, as I pointed out the last time you tried to give that as an example. Counterspell interrupts the spell while it is being cast. Once the spell is cast and the effect is happening, it's too late for counterspell to do diddley. By the way, this is the Sage Advice on Sentinel. Note the following. "Does the attack granted by the third benefit of the Sentinel feat take place before or after the triggering attack? T[B]he bonus attack takes place after the triggering attack.[/B] Here’s why: [B]the feat doesn’t specify the bonus attack’s timing, and when a reaction has no timing specified, the reaction occurs after its trigger finishes[/B] (DMG, 252). In contrast, an opportunity attack specifically takes place before its trigger finishes—that is, right before the target creature leaves your reach." So let's unpack that. The trigger for Sentinel is when the target within 5 feet of you makes an attack against a target other than you. According to your timing, the attack is the trigger and the attack roll and damage would all be other effects that are interrupted, so the PC with Sentinel would go first. Except it doesn't. The trigger the attack has to finish, which includes rolling to hit and then rolling damage if you do hit. The whole action has to finish. Ready does not specify the timing. It just says after the trigger [B]finishes.[/B] And we know from the Sage Advice(and common sense and the obvious readings of the rules) that means that the teleport and thunder happen before the ready action goes off and the PC readying the action gets to move. [/QUOTE]
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If you use thunderstep but teleport less than 10 feet do you take damage?
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