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If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="Maxperson" data-source="post: 8584097" data-attributes="member: 23751"><p>Yep. The only way he can do so in good faith is to narrate my crawling 15 feet during my readied action.</p><p></p><p>It doesn't matter if it's stupid. You argued earlier that things don't have to make sense if they are RAW. Maybe my character is crazy. I've played insane characters more than once over the decades.</p><p></p><p>If you've ever watched crawling by an adult, even fast crawling, walking at a normal pace is just as good. Aaaaaand, I don't have to specify that I'm trying to get away in order to get away. Below are the requirements.</p><p></p><p>1. I be more than 10 feet away when the thunderclap happens.</p><p>2. I be immune to the damage somehow.</p><p></p><p>That's it. There are no other requirements for not being affected by the blast. If I crawl slowly away for my readied action and am more than 10 feet away before my readied action ends and the teleport and thunder resume, then as DM you don't get to narrate anything else without stepping outside the bounds of RAW.</p><p></p><p>And just as obviously teleporting includes both disappearing and reappearing at the location. It's as indivisible as an attack.</p><p></p><p>The trigger has to complete, so disappearing is not the entire trigger since the entire teleport is exactly like the entire attack.</p><p></p><p>Your position here is entirely gamist. Being able to break up an instant effect in order to take a much longer readied action, because rules! is a purely gamist argument.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8584097, member: 23751"] Yep. The only way he can do so in good faith is to narrate my crawling 15 feet during my readied action. It doesn't matter if it's stupid. You argued earlier that things don't have to make sense if they are RAW. Maybe my character is crazy. I've played insane characters more than once over the decades. If you've ever watched crawling by an adult, even fast crawling, walking at a normal pace is just as good. Aaaaaand, I don't have to specify that I'm trying to get away in order to get away. Below are the requirements. 1. I be more than 10 feet away when the thunderclap happens. 2. I be immune to the damage somehow. That's it. There are no other requirements for not being affected by the blast. If I crawl slowly away for my readied action and am more than 10 feet away before my readied action ends and the teleport and thunder resume, then as DM you don't get to narrate anything else without stepping outside the bounds of RAW. And just as obviously teleporting includes both disappearing and reappearing at the location. It's as indivisible as an attack. The trigger has to complete, so disappearing is not the entire trigger since the entire teleport is exactly like the entire attack. Your position here is entirely gamist. Being able to break up an instant effect in order to take a much longer readied action, because rules! is a purely gamist argument. [/QUOTE]
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If you use thunderstep but teleport less than 10 feet do you take damage?
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