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If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="Lyxen" data-source="post: 8585727" data-attributes="member: 7032025"><p>Sorry, but saying it is not proving it.</p><p></p><p></p><p></p><p>How do you know that this precise swing is the one that you need to interrupt ? Compared to all the other swings going on ? Or is it that, in your game, a fighter only swings once every 6 seconds ?</p><p></p><p></p><p></p><p>Sure, and every single adventurer has training in the martial arts, and that reading is automatically successful, and no martial artist is himself good enough to feint and conceal his intentions... </p><p></p><p>Sorry, but no, first nothing that you say appears even slightly in the RAW, and second it is extremely debatable in combat anyway. Ihave done multiple martial arts, fencing, kendo, and it simply does not work that way.</p><p></p><p></p><p></p><p>Give to me the precise sentence of the RAW that shows this perceivability BY THE CHARACTER.</p><p></p><p></p><p></p><p>And you have lost me again. Are you arguing for or against such perceivability ?</p><p></p><p></p><p></p><p>I have obviously failed at my "make irony visible" skill...</p><p></p><p></p><p></p><p>Again, prove to me that it's 100% sequential in narration. By the way, it would be really stupid to describe if people were really freezing in space until it's their turn again, maybe for a few minutes depending on the number of combattants.</p><p></p><p>The RAW day nothing about this, sorry, the rules may not be perfect, but they are not THAT silly.Actually, they say things like: "In combat, characters and monsters are in constant motion, often using movement and position to gain the upper hand." So no, creatures are not "freezing" until it's their turn.</p><p></p><p></p><p>And if you are describing the results of your actions, then you are in the wrong as a player.</p><p></p><p></p><p></p><p>And you have your character to play and it does not include the rest of the world and its impact on your character either.</p><p></p><p></p><p></p><p>I'ms sorry, but if in combat, you describe your character crawling for 10 minutes, you are in the wrong as a player. "player agency" has its limits...</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8585727, member: 7032025"] Sorry, but saying it is not proving it. How do you know that this precise swing is the one that you need to interrupt ? Compared to all the other swings going on ? Or is it that, in your game, a fighter only swings once every 6 seconds ? Sure, and every single adventurer has training in the martial arts, and that reading is automatically successful, and no martial artist is himself good enough to feint and conceal his intentions... Sorry, but no, first nothing that you say appears even slightly in the RAW, and second it is extremely debatable in combat anyway. Ihave done multiple martial arts, fencing, kendo, and it simply does not work that way. Give to me the precise sentence of the RAW that shows this perceivability BY THE CHARACTER. And you have lost me again. Are you arguing for or against such perceivability ? I have obviously failed at my "make irony visible" skill... Again, prove to me that it's 100% sequential in narration. By the way, it would be really stupid to describe if people were really freezing in space until it's their turn again, maybe for a few minutes depending on the number of combattants. The RAW day nothing about this, sorry, the rules may not be perfect, but they are not THAT silly.Actually, they say things like: "In combat, characters and monsters are in constant motion, often using movement and position to gain the upper hand." So no, creatures are not "freezing" until it's their turn. And if you are describing the results of your actions, then you are in the wrong as a player. And you have your character to play and it does not include the rest of the world and its impact on your character either. I'ms sorry, but if in combat, you describe your character crawling for 10 minutes, you are in the wrong as a player. "player agency" has its limits... [/QUOTE]
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If you use thunderstep but teleport less than 10 feet do you take damage?
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