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General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="Lyxen" data-source="post: 8588242" data-attributes="member: 7032025"><p>I'm not sure what you mean by that. Is the speed of sound even the same in a D&D world and the real world ? Not sure, for example the speed of light on the Discworld is extremely slow due to its "abnormal magical field", does it affect the speed of sound as well ?</p><p></p><p>Also, the "boom" is extremely contained, it does full damage in a very small area, and nothing just beyond, so is it a normal "sound" boom originating from a point, or is magic generating a damaging boom just inside the area ? Is it audible beyond ? At what distance ?</p><p></p><p>The rules provide nothing about this, it's always about the DM inventing explanations in his campaign, if needs be.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8588242, member: 7032025"] I'm not sure what you mean by that. Is the speed of sound even the same in a D&D world and the real world ? Not sure, for example the speed of light on the Discworld is extremely slow due to its "abnormal magical field", does it affect the speed of sound as well ? Also, the "boom" is extremely contained, it does full damage in a very small area, and nothing just beyond, so is it a normal "sound" boom originating from a point, or is magic generating a damaging boom just inside the area ? Is it audible beyond ? At what distance ? The rules provide nothing about this, it's always about the DM inventing explanations in his campaign, if needs be. [/QUOTE]
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Community
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*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
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