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General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8589242" data-attributes="member: 59057"><p>You found a hole in the rule of sequential actions and readying. Congratulations.</p><p>That still does not prove that the caster is hit by the damage.</p><p></p><p>Sequential actions also fall down when people try to run from each other and a caster readys a fireball to blast the one with higher initiative after completing their 60ft movement/dash, only harming one of the runners. </p><p></p><p>To make it clear:</p><p></p><p>A and B start next to each other. C is a caster with fireball. </p><p></p><p>A has initiative 19</p><p>B has initiative 18</p><p>C has initative 1</p><p></p><p>A runs 60ft, A and B are 60ft apart</p><p>B runs 60ft, A and B are next to each other again</p><p></p><p>C readys fireball after A completes their move. </p><p>A runs 60ft</p><p>Fireball thrown at B, A is unharmed. </p><p></p><p>On top of that, A is constantly in fear of opportunity attacks because they are the one always leaving B's threatened space. </p><p></p><p>So in fiction, A and B would just run next to each other. In D&D they shift between two states that leave them next to each other and 60ft apart. If you are argumenting about speed of sound/light, you should also object the constant teleportation by the runners.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8589242, member: 59057"] You found a hole in the rule of sequential actions and readying. Congratulations. That still does not prove that the caster is hit by the damage. Sequential actions also fall down when people try to run from each other and a caster readys a fireball to blast the one with higher initiative after completing their 60ft movement/dash, only harming one of the runners. To make it clear: A and B start next to each other. C is a caster with fireball. A has initiative 19 B has initiative 18 C has initative 1 A runs 60ft, A and B are 60ft apart B runs 60ft, A and B are next to each other again C readys fireball after A completes their move. A runs 60ft Fireball thrown at B, A is unharmed. On top of that, A is constantly in fear of opportunity attacks because they are the one always leaving B's threatened space. So in fiction, A and B would just run next to each other. In D&D they shift between two states that leave them next to each other and 60ft apart. If you are argumenting about speed of sound/light, you should also object the constant teleportation by the runners. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
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