Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="plisnithus8" data-source="post: 8590081" data-attributes="member: 6870553"><p>You said, "since the spell <u>explicitly</u> inserts a boom in the sequence." That's not what the spell says. It says you teleport. Then in the space you left, there is a boom. Suggesting that the boom is inserted between the disappearance and reappearance is not explicit. The only mention of reappearance is in the explanation of what the caster can take with them and then only in regard to the fellow traveler not the caster (disappear and reappear separated not by sequence but by topic).</p><p></p><p>I'm not sure why you have the idea that I don't know the difference between the words teleport, disappear, and reappear. Nevertheless, they don't have to have the same meaning in order to happen at the same time; disappear and reappear are understood to be parts of teleport.</p><p></p><p>That is not a definition on its own. That's like saying the definition of cowardly is acting like a coward.</p><p>In then PHB under spell duration, it says "A spell's duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years." It lists measurable time mechanics of the game. Then it goes on to explain that "Many spells are instantaneous...exists only for an instant." This is an explanation of when something happens that isn't "rounds, minutes, hours, or even years." Those spells happen in an instant, happen instantaneously, instantly, immediately. The rules make a clarification for this 0-time by adding a section about Instantaneous under Duration. There is no need to have a section on the others individually, but Instantaneous is different. Instantaneous is the word the rules use when the length of time is zero, when duration is not mechanically measurable. If the game meant for rounds to be broken up into smaller units, it would have done so and created terms for this. Instead -- to simplify things, it decided to use Instantaneous as the smallest unit, effectively 0; if an instant could be broken into parts, the game would have given us other terms for those. Zero is indivisible, has no parts, cannot be interrupted; geometrically it is a point that cannot be bisected. In the real world, people use" immediately" to mean as fast as possible. But this is a game of magic where the meaning of immediately/instantaneously doesn't have to be distorted. What happens when you divide 1 round or an action or even a bonus action into parts (whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater)?</p><p></p><p>[URL unfurl="true"]https://media.wizards.com/2020/dnd/downloads/SA-Compendium.pdf[/URL]</p><p></p><p>Why would the quote not mentioning the Teleport spell (that does use teleportation effects) make me wrong?</p><p>The response I quoted from the compendium was in regard to Misty Step. The compendium's answer then lumped Misty Step and other spells (this quote is from the Spells section) with teleportation effects into a group to explain that spell descriptions are not meant to repeat themselves needlessly.</p></blockquote><p></p>
[QUOTE="plisnithus8, post: 8590081, member: 6870553"] You said, "since the spell [U]explicitly[/U] inserts a boom in the sequence." That's not what the spell says. It says you teleport. Then in the space you left, there is a boom. Suggesting that the boom is inserted between the disappearance and reappearance is not explicit. The only mention of reappearance is in the explanation of what the caster can take with them and then only in regard to the fellow traveler not the caster (disappear and reappear separated not by sequence but by topic). I'm not sure why you have the idea that I don't know the difference between the words teleport, disappear, and reappear. Nevertheless, they don't have to have the same meaning in order to happen at the same time; disappear and reappear are understood to be parts of teleport. That is not a definition on its own. That's like saying the definition of cowardly is acting like a coward. In then PHB under spell duration, it says "A spell's duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years." It lists measurable time mechanics of the game. Then it goes on to explain that "Many spells are instantaneous...exists only for an instant." This is an explanation of when something happens that isn't "rounds, minutes, hours, or even years." Those spells happen in an instant, happen instantaneously, instantly, immediately. The rules make a clarification for this 0-time by adding a section about Instantaneous under Duration. There is no need to have a section on the others individually, but Instantaneous is different. Instantaneous is the word the rules use when the length of time is zero, when duration is not mechanically measurable. If the game meant for rounds to be broken up into smaller units, it would have done so and created terms for this. Instead -- to simplify things, it decided to use Instantaneous as the smallest unit, effectively 0; if an instant could be broken into parts, the game would have given us other terms for those. Zero is indivisible, has no parts, cannot be interrupted; geometrically it is a point that cannot be bisected. In the real world, people use" immediately" to mean as fast as possible. But this is a game of magic where the meaning of immediately/instantaneously doesn't have to be distorted. What happens when you divide 1 round or an action or even a bonus action into parts (whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater)? [URL unfurl="true"]https://media.wizards.com/2020/dnd/downloads/SA-Compendium.pdf[/URL] Why would the quote not mentioning the Teleport spell (that does use teleportation effects) make me wrong? The response I quoted from the compendium was in regard to Misty Step. The compendium's answer then lumped Misty Step and other spells (this quote is from the Spells section) with teleportation effects into a group to explain that spell descriptions are not meant to repeat themselves needlessly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If you use thunderstep but teleport less than 10 feet do you take damage?
Top