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If you use thunderstep but teleport less than 10 feet do you take damage?
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<blockquote data-quote="plisnithus8" data-source="post: 8983687" data-attributes="member: 6870553"><p>The game doesn’t expect rules from previous editions, because the game is not made for just people who have the old editions. If a DM wants to include old rules, the they absolutely can but that doesn’t change the rules for everyone else. There are the 5e RaW, and then there are the rules any DM picks and chooses which can be old rules.</p><p></p><p>A new edition often makes updates/additions for clarification or balance; these are retroactive. I’ve never seen a new edition say, in order to understand these new rules, you’ll need to go buy all of the old editions.</p><p></p><p>Supplements contain new rules. Sage advice clarifies rules. But those are clarifications moving forward and are official or quasi-official in a way much more unifying than picking and choosing from past editions. A new errata could clarify that a caster is immune to Thunderstep damage in a way that expecting everyone to decide on which rules from all of the previous might apply does not.</p><p></p><p>Plain language is not the same thing as lore either. When JC says that a spell only does what it says it does, he’s not saying go research all of the lore from all of the editions to find something that was there that we decided not to include in the spell description. If 5e teleportation is inhibited by lead, the spell would say so (like Detect Magic does).</p></blockquote><p></p>
[QUOTE="plisnithus8, post: 8983687, member: 6870553"] The game doesn’t expect rules from previous editions, because the game is not made for just people who have the old editions. If a DM wants to include old rules, the they absolutely can but that doesn’t change the rules for everyone else. There are the 5e RaW, and then there are the rules any DM picks and chooses which can be old rules. A new edition often makes updates/additions for clarification or balance; these are retroactive. I’ve never seen a new edition say, in order to understand these new rules, you’ll need to go buy all of the old editions. Supplements contain new rules. Sage advice clarifies rules. But those are clarifications moving forward and are official or quasi-official in a way much more unifying than picking and choosing from past editions. A new errata could clarify that a caster is immune to Thunderstep damage in a way that expecting everyone to decide on which rules from all of the previous might apply does not. Plain language is not the same thing as lore either. When JC says that a spell only does what it says it does, he’s not saying go research all of the lore from all of the editions to find something that was there that we decided not to include in the spell description. If 5e teleportation is inhibited by lead, the spell would say so (like Detect Magic does). [/QUOTE]
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Community
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If you use thunderstep but teleport less than 10 feet do you take damage?
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