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*Pathfinder & Starfinder
If you want High Dex melee -and- a choice in weapons, you're asking for WAY to much
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<blockquote data-quote="triqui" data-source="post: 6012825" data-attributes="member: 57948"><p>This has always been a problem of specialist fighters (and other classes). If you make a disarm specialist, you are going to lose half your feats against an Owl Bear. Few combats can't be won by damage. But a lot of monsters can't be overcome by damage-substitutions. Lot's of them arent disarmable, or trip-able, or stun-able. Quite a few can't be sneak-attacked, or crit (although pathfinder reduced those, there are many). But almost every one can be power attacked.</p><p>And you can't have characters who aren't focused in damage to deal the same damage than those who do. It wouldn't be fair for those who choose a two handed maul and STR 20, because they don't get high Ref Save, high Initiative, high acrobatics, high stealth, high AC... and a ton of very useful circumstantial maneuvers</p><p></p><p>D&D next had a good idea around this with his Combat Superiority stuff. If you have a lot of "disarm" feats, and the enemy can't be disarmed, you can just trade that for raw damage. At the very least, you aren't hosed.</p></blockquote><p></p>
[QUOTE="triqui, post: 6012825, member: 57948"] This has always been a problem of specialist fighters (and other classes). If you make a disarm specialist, you are going to lose half your feats against an Owl Bear. Few combats can't be won by damage. But a lot of monsters can't be overcome by damage-substitutions. Lot's of them arent disarmable, or trip-able, or stun-able. Quite a few can't be sneak-attacked, or crit (although pathfinder reduced those, there are many). But almost every one can be power attacked. And you can't have characters who aren't focused in damage to deal the same damage than those who do. It wouldn't be fair for those who choose a two handed maul and STR 20, because they don't get high Ref Save, high Initiative, high acrobatics, high stealth, high AC... and a ton of very useful circumstantial maneuvers D&D next had a good idea around this with his Combat Superiority stuff. If you have a lot of "disarm" feats, and the enemy can't be disarmed, you can just trade that for raw damage. At the very least, you aren't hosed. [/QUOTE]
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If you want High Dex melee -and- a choice in weapons, you're asking for WAY to much
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