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General Tabletop Discussion
*TTRPGs General
If you were to play a card-based RPG, would you want it to also have dice?
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<blockquote data-quote="Staffan" data-source="post: 8913062" data-attributes="member: 907"><p>They sure did. The main thing was that in OG TORG, there was no Destiny or Cosm deck, only the Drama deck which served both as initiative randomizer and metacurrency.</p><p></p><p>Original Drama card:</p><p>[ATTACH=full]273491[/ATTACH]</p><p>TORG Eternity Drama and Destiny cards:</p><p>[ATTACH=full]273493[/ATTACH][ATTACH=full]273494[/ATTACH]</p><p></p><p>And many of the things the Cosm deck does were additional procedures for playing in those cosms or left as GMing advice. For example, in the Living Land there were rules both for navigating through the mist and for the rapid decay of "dead things". In TORG: Eternity, those things are controlled by the players via Cosm Cards.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8913062, member: 907"] They sure did. The main thing was that in OG TORG, there was no Destiny or Cosm deck, only the Drama deck which served both as initiative randomizer and metacurrency. Original Drama card: [ATTACH type="full"]273491[/ATTACH] TORG Eternity Drama and Destiny cards: [ATTACH type="full"]273493[/ATTACH][ATTACH type="full"]273494[/ATTACH] And many of the things the Cosm deck does were additional procedures for playing in those cosms or left as GMing advice. For example, in the Living Land there were rules both for navigating through the mist and for the rapid decay of "dead things". In TORG: Eternity, those things are controlled by the players via Cosm Cards. [/QUOTE]
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General Tabletop Discussion
*TTRPGs General
If you were to play a card-based RPG, would you want it to also have dice?
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