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IF you're allowing a PC to roll, WHEN does autosuccess matter?
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8745541" data-attributes="member: 42856"><p>On the other hand, as rolls are warranted whenever the TN is >5 and <30, if the DM determines that a character has a chance to succeed, he must assign a DC within this range. If he knows no player can reach a TN of 30 (because he vaguely now their proficiency bonus and their main stat so he can guess even it's a few point off), then why ask for a roll? On the odd chance that one PC will randomly get a 20? (totally irrespective of skill, since none of the player would be able to roll a modified result 30, enough to meet the TN)?</p><p></p><p>And if he sets an "acheivable TN", ie, one a player can reach, then the rule becomes not useful for the PC that could meet the TN, because a 20 would have met the TN anyway. It changes things for the character that wouldn't be able to meet the TN, since they roll, and have a 5% of succeeding, while the skilled character has no special chance outside of meeting the TN. The odds that the skilled character succceed on a difficult task (that would need, as a specialist, say a 17-20 roll) are still high, compared to the odd of one of the other PC schmucks succeeding on the guaranteed 5% success are not that bad. It quite undermines skill.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8745541, member: 42856"] On the other hand, as rolls are warranted whenever the TN is >5 and <30, if the DM determines that a character has a chance to succeed, he must assign a DC within this range. If he knows no player can reach a TN of 30 (because he vaguely now their proficiency bonus and their main stat so he can guess even it's a few point off), then why ask for a roll? On the odd chance that one PC will randomly get a 20? (totally irrespective of skill, since none of the player would be able to roll a modified result 30, enough to meet the TN)? And if he sets an "acheivable TN", ie, one a player can reach, then the rule becomes not useful for the PC that could meet the TN, because a 20 would have met the TN anyway. It changes things for the character that wouldn't be able to meet the TN, since they roll, and have a 5% of succeeding, while the skilled character has no special chance outside of meeting the TN. The odds that the skilled character succceed on a difficult task (that would need, as a specialist, say a 17-20 roll) are still high, compared to the odd of one of the other PC schmucks succeeding on the guaranteed 5% success are not that bad. It quite undermines skill. [/QUOTE]
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IF you're allowing a PC to roll, WHEN does autosuccess matter?
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