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*Dungeons & Dragons
Ignoring an Opponent
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<blockquote data-quote="IceBear" data-source="post: 82980" data-attributes="member: 1118"><p>The only reason I wouldn't allow it is because of the SEVERE impact it has on rogues.</p><p></p><p>I agree that the mechanic for ignoring is probably as close to being attacked by someone who is invisible as anything else, but the implications to the rogue class is just too much for me to allow the mechanic. To use this mechanic doesn't punish the ignoring character enough so that they would ALWAYS ignore the non-rogue, and thus the rogue losing his most significant weapon in combat. To increase the penalty for ignoring a non-rogue to the point where it becomes risky to ignore someone introduces rule inconsistencies with invisible and hidden characters.</p><p></p><p>Thus, in my opinion, the best thing to do is come up with some plausible reason why ignoring someone is not possible.</p><p></p><p>Sure, in the above case maybe the goblin can't hit the fighter to do damage, so instead the goblin interfered with the fighter's movements just enough to prevent him from moving out of the way of the rogue's attack.</p><p></p><p>How about this:</p><p></p><p>1) Ignored person is treated as invisible.</p><p>2) If the ignored person successfully hits, OR aid's another in combat (but in this case wouldn't give the +2 bonus to hit or AC), then the target is still considered flanked for purposes of the other attackers (to model that ignoring someone for the purposes of flanking doesn't just mean not to look at them). </p><p></p><p>Thus, perhaps the goblin attempts to aid the rogue in combat (with the bonuses for being invisible) and thus just waves his hand in front of the figther's face. If he is successful, then the rogue can sneak attack which the fighter is distracted. If he is unsuccessful, then the fighter's concentration wasn't disturbed and thus the rogue can't sneak attack. This would make ignoring all but useless against powerful enemies (as they would always either hit or be able to aid their rogue companion) while making summoned Monster Summoning I monsters less likely of being used to grant instant flanking bonuses.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 82980, member: 1118"] The only reason I wouldn't allow it is because of the SEVERE impact it has on rogues. I agree that the mechanic for ignoring is probably as close to being attacked by someone who is invisible as anything else, but the implications to the rogue class is just too much for me to allow the mechanic. To use this mechanic doesn't punish the ignoring character enough so that they would ALWAYS ignore the non-rogue, and thus the rogue losing his most significant weapon in combat. To increase the penalty for ignoring a non-rogue to the point where it becomes risky to ignore someone introduces rule inconsistencies with invisible and hidden characters. Thus, in my opinion, the best thing to do is come up with some plausible reason why ignoring someone is not possible. Sure, in the above case maybe the goblin can't hit the fighter to do damage, so instead the goblin interfered with the fighter's movements just enough to prevent him from moving out of the way of the rogue's attack. How about this: 1) Ignored person is treated as invisible. 2) If the ignored person successfully hits, OR aid's another in combat (but in this case wouldn't give the +2 bonus to hit or AC), then the target is still considered flanked for purposes of the other attackers (to model that ignoring someone for the purposes of flanking doesn't just mean not to look at them). Thus, perhaps the goblin attempts to aid the rogue in combat (with the bonuses for being invisible) and thus just waves his hand in front of the figther's face. If he is successful, then the rogue can sneak attack which the fighter is distracted. If he is unsuccessful, then the fighter's concentration wasn't disturbed and thus the rogue can't sneak attack. This would make ignoring all but useless against powerful enemies (as they would always either hit or be able to aid their rogue companion) while making summoned Monster Summoning I monsters less likely of being used to grant instant flanking bonuses. IceBear [/QUOTE]
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