OberonViking
First Post
When a PC fails a Will save or three (or more) when in combat with an Orc figment created from Minor Image, how do you handle the damage caused?
I've been running Crypt of the Everflame with my kids, and two of them were 'killed' by the illusionary orcs. I chose to treat the damage as non-lethal damage, though the text says:
If the save is failed, the character believes
the wounds caused by the attacking
orcs. Once all of the characters have
disbelieved or all of the orcs are slain,
both the orcs and the wounds caused
by them disappear.
I think this is fine for a first level adventure, but I am currently playing a 3rd level Wizard whose specialty school is illusion. What happens to my foes when they are hit by my Figments? What happens in a few levels when I cast Minor Image to 'summon' a dire wolf, and the enemy fails their Will save again and again?
I know that Figments are:
unreal, they cannot produce real effects the way that other types of illusions can. Figments and glamers cannot cause damage to objects or creatures, support weight, provide nutrition, or provide protection from the elements. Consequently, these spells are useful for confounding foes, but useless for attacking them directly.
But, what if the enemy is 'killed' by my illusory wolf, and they 'die' believing it to be real? What happens then?
This is where I think that the damage should be tallied as non-lethal damage, and the victim will regain consciousness according to the rules of non-lethal damage.
And how would you handle using Minor Image to mimic another spell. Here's my thoughts on some specific spells, what do you think?
Obscuring Mist, level 1, This should work as well as the original spell, though it now has a Will save.
Stumble Gap, level 1, This should work as well as the original spell, though the Reflex save becomes a Will save.
Glitterdust, level 2, Yes, a good choice. The Figment is a layer of glittering dust that blinds creatures and outlines invisible ones. A failed Will save should definitely blind a creature, but I don’t think it will negate the magic of Invisibility. If your GM is particularly flexible, perhaps the NPCs who are invisible might believe that they no longer are…?
Web, level 2, Fail your Will save and you believe you are stuck in the Web. Try to break free (and you get to make another Will save. If a GM were to use this illusion against her players she should roll the saves in secret so that the players don’t realise that it is a Will not a reflex save.
Create Pit, level 2, Beautiful. Can you think of a better use for an illusion? You manipulate the battlefield and the spell in such a manner that no-one wants to interact with it, therefor there is no need for a will save.
Stinking Cloud, level 3 - sure a Will save to disbelieve, but if you fail that, do you have to make a Fort save as well?
Other good spells to imitate would be Spiked Pit and Acid Pit, Wall of Stone. This is just from looking at the Conjuration (creation) list.
What are your thoughts on these ideas, both specifically and generally?
I've been running Crypt of the Everflame with my kids, and two of them were 'killed' by the illusionary orcs. I chose to treat the damage as non-lethal damage, though the text says:
If the save is failed, the character believes
the wounds caused by the attacking
orcs. Once all of the characters have
disbelieved or all of the orcs are slain,
both the orcs and the wounds caused
by them disappear.
I think this is fine for a first level adventure, but I am currently playing a 3rd level Wizard whose specialty school is illusion. What happens to my foes when they are hit by my Figments? What happens in a few levels when I cast Minor Image to 'summon' a dire wolf, and the enemy fails their Will save again and again?
I know that Figments are:
unreal, they cannot produce real effects the way that other types of illusions can. Figments and glamers cannot cause damage to objects or creatures, support weight, provide nutrition, or provide protection from the elements. Consequently, these spells are useful for confounding foes, but useless for attacking them directly.
But, what if the enemy is 'killed' by my illusory wolf, and they 'die' believing it to be real? What happens then?
This is where I think that the damage should be tallied as non-lethal damage, and the victim will regain consciousness according to the rules of non-lethal damage.
And how would you handle using Minor Image to mimic another spell. Here's my thoughts on some specific spells, what do you think?
Obscuring Mist, level 1, This should work as well as the original spell, though it now has a Will save.
Stumble Gap, level 1, This should work as well as the original spell, though the Reflex save becomes a Will save.
Glitterdust, level 2, Yes, a good choice. The Figment is a layer of glittering dust that blinds creatures and outlines invisible ones. A failed Will save should definitely blind a creature, but I don’t think it will negate the magic of Invisibility. If your GM is particularly flexible, perhaps the NPCs who are invisible might believe that they no longer are…?
Web, level 2, Fail your Will save and you believe you are stuck in the Web. Try to break free (and you get to make another Will save. If a GM were to use this illusion against her players she should roll the saves in secret so that the players don’t realise that it is a Will not a reflex save.
Create Pit, level 2, Beautiful. Can you think of a better use for an illusion? You manipulate the battlefield and the spell in such a manner that no-one wants to interact with it, therefor there is no need for a will save.
Stinking Cloud, level 3 - sure a Will save to disbelieve, but if you fail that, do you have to make a Fort save as well?
Other good spells to imitate would be Spiked Pit and Acid Pit, Wall of Stone. This is just from looking at the Conjuration (creation) list.
What are your thoughts on these ideas, both specifically and generally?