Ferret
Explorer
I'm often unreliable, in the sense that something always seems to turn up at the last minute that draws me away from our current regular game. (It's happened before as well.)
Given that the reasons for this unreliability are unlikely to go away, and I want to keep roleplaying when I can, how can I lessen the burden on my group, other players and GM alike?
I asked this over at rpg.se and got some good advice, but I was wondering if there was anything else ENWorld could do to help?
Given that the reasons for this unreliability are unlikely to go away, and I want to keep roleplaying when I can, how can I lessen the burden on my group, other players and GM alike?
I asked this over at rpg.se and got some good advice, but I was wondering if there was anything else ENWorld could do to help?