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<blockquote data-quote="SavageRobby" data-source="post: 3598992" data-attributes="member: 51573"><p>This is what worries me about the hobby and the future of it. Wizards is such a huge force in the industry, and so many game stores I've been carry almost exclusively 3x RPGs (if they carry RPGs at all anymore), that to a new-to-RPGer, it would definitely seem as if they're the only game in town. And if they don't like the complexity, what do they do then? Especially when a) stores don't carry much of an alternative (for good reason; they need to stock what sells), and b) most other players around (especially the vocal ones) play only 3x.</p><p></p><p>I know the fanboys are going to stomp around and claim 3x isn't complex, or that we're not intelligent, or some other garbage. Go stomp somewhere else. Perhaps GURPS and Hero are more complicated - <em>perhaps</em> - but my gaming group, composed of professional programmers, master gardeners and business executives (not a dull penny in the lot) all thought the system was overly complex (even with just the core books), and that our gaming nights would get a lot more mileage from a more elegant, less rules-heavy system (which we've switched to). We wanted to focus on the fun, not a million little rules and subsystems and number crunching. And our perception of the game is shared by <strong>many</strong>. While <em>you</em> might not find it that way, a large number of other folks do, that is a problem if people new to RPGs feel the same way, and don't have some other viable choice sitting on the shelves.</p></blockquote><p></p>
[QUOTE="SavageRobby, post: 3598992, member: 51573"] This is what worries me about the hobby and the future of it. Wizards is such a huge force in the industry, and so many game stores I've been carry almost exclusively 3x RPGs (if they carry RPGs at all anymore), that to a new-to-RPGer, it would definitely seem as if they're the only game in town. And if they don't like the complexity, what do they do then? Especially when a) stores don't carry much of an alternative (for good reason; they need to stock what sells), and b) most other players around (especially the vocal ones) play only 3x. I know the fanboys are going to stomp around and claim 3x isn't complex, or that we're not intelligent, or some other garbage. Go stomp somewhere else. Perhaps GURPS and Hero are more complicated - [i]perhaps[/i] - but my gaming group, composed of professional programmers, master gardeners and business executives (not a dull penny in the lot) all thought the system was overly complex (even with just the core books), and that our gaming nights would get a lot more mileage from a more elegant, less rules-heavy system (which we've switched to). We wanted to focus on the fun, not a million little rules and subsystems and number crunching. And our perception of the game is shared by [b]many[/b]. While [i]you[/i] might not find it that way, a large number of other folks do, that is a problem if people new to RPGs feel the same way, and don't have some other viable choice sitting on the shelves. [/QUOTE]
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