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<blockquote data-quote="jdrakeh" data-source="post: 3599734" data-attributes="member: 13892"><p>I think that you're exaggerating those numbers a <em>lot</em>. To the best of my knowledge, officially licensed <em>D&D</em> adventures are few and far between. I think you're failing to draw a distinction between d20 System products and D&D products. These are two different things. Excluding Paizo, I think that there are fewer than <em>100</em> licensed D&D 3.5 adventures out there (though in fairness, that's probably a bit more that there are for any other system). Even so, the thing is, adventures only alleviate the work for GMs who don't want to run their own campaigns/adventures. </p><p></p><p></p><p></p><p>Well, barring the NPC wiki (which is a fan-created thing, not an official D&D product), you do have a point where maps and monsters are concerned. That said, it has been my experience that simply having books of monsters and or maps available doesn't mean that they magically insert themselves into my games. That all requires prep work (and, again IME, that kind of prep work in D&D 3.5 is <em>very</em> time-consuming). </p><p></p><p></p><p></p><p>Except for ten hours of cutting and pasting from PDF documents to make the information that you had easily useable, right? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> See, for me, that <em>more</em> than qualifies as prep work. And I don't have to do that with a great many other games that I own. </p><p></p><p></p><p></p><p>You first. Your examples thus far have be disingenuine.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3599734, member: 13892"] I think that you're exaggerating those numbers a [i]lot[/i]. To the best of my knowledge, officially licensed [i]D&D[/i] adventures are few and far between. I think you're failing to draw a distinction between d20 System products and D&D products. These are two different things. Excluding Paizo, I think that there are fewer than [i]100[/i] licensed D&D 3.5 adventures out there (though in fairness, that's probably a bit more that there are for any other system). Even so, the thing is, adventures only alleviate the work for GMs who don't want to run their own campaigns/adventures. Well, barring the NPC wiki (which is a fan-created thing, not an official D&D product), you do have a point where maps and monsters are concerned. That said, it has been my experience that simply having books of monsters and or maps available doesn't mean that they magically insert themselves into my games. That all requires prep work (and, again IME, that kind of prep work in D&D 3.5 is [i]very[/i] time-consuming). Except for ten hours of cutting and pasting from PDF documents to make the information that you had easily useable, right? ;) See, for me, that [i]more[/i] than qualifies as prep work. And I don't have to do that with a great many other games that I own. You first. Your examples thus far have be disingenuine. [/QUOTE]
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