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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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<blockquote data-quote="Shiroiken" data-source="post: 6879420" data-attributes="member: 6775477"><p>I was part of the playtest as well. You'll need to read the rules, as a LOT changed in the final version. The basics are kinda the same, but the devil in the details ran all over the place.</p><p></p><p></p><p>The good news is that the power level difference in a poorly built character and an optimized character is MUCH, MUCH smaller than in more recent editions. System mastery is something they tried to get rid of, but there are a few things that are considered overly weak (and a few that are considered overly strong). You'll want a 16+ in your primary ability (Str/Dex for martial characters or spellcasting ability for full casters), and a non-negative Con modifier (most desire a positive modifier, but ymmv). If you play a spellcaster, make sure you understand the rules for Concentration and Ritual Casting or you may be unhappy with your spell selection.</p><p></p><p>Finally, welcome to 5E! I hope that you and your group have a great time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6879420, member: 6775477"] I was part of the playtest as well. You'll need to read the rules, as a LOT changed in the final version. The basics are kinda the same, but the devil in the details ran all over the place. The good news is that the power level difference in a poorly built character and an optimized character is MUCH, MUCH smaller than in more recent editions. System mastery is something they tried to get rid of, but there are a few things that are considered overly weak (and a few that are considered overly strong). You'll want a 16+ in your primary ability (Str/Dex for martial characters or spellcasting ability for full casters), and a non-negative Con modifier (most desire a positive modifier, but ymmv). If you play a spellcaster, make sure you understand the rules for Concentration and Ritual Casting or you may be unhappy with your spell selection. Finally, welcome to 5E! I hope that you and your group have a great time :) [/QUOTE]
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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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