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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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<blockquote data-quote="Ahglock" data-source="post: 6881571" data-attributes="member: 56725"><p>Gotta be tough for a full spell caster to wait till level 3 to also get more skills than any other class in the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Seriously though it's a good point level 1 is a sort of trimmed down point for the class a apprentice level. Most classes develop into their concept at 3 and depending on your individual concept it may take a few more levels to pick up the feats or class abilities to pull it off. </p><p></p><p>As an example the pole arm fighter in our game won't really hit his concept until level 8 when he gets his next feat.</p></blockquote><p></p>
[QUOTE="Ahglock, post: 6881571, member: 56725"] Gotta be tough for a full spell caster to wait till level 3 to also get more skills than any other class in the game. :) Seriously though it's a good point level 1 is a sort of trimmed down point for the class a apprentice level. Most classes develop into their concept at 3 and depending on your individual concept it may take a few more levels to pick up the feats or class abilities to pull it off. As an example the pole arm fighter in our game won't really hit his concept until level 8 when he gets his next feat. [/QUOTE]
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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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