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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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<blockquote data-quote="Jabborwacky" data-source="post: 6885599" data-attributes="member: 98608"><p>It's also worth mentioning the skills and abillity checks are left open ended specifically to allow players and DMs to roleplay a variety of characters. If a player wants to play a wizard with the soldier background, it makes sense that a wizard's basic combat training would differ than a standard grunt's. It certainly doesn't make sense to have a war wizard attempt to compete in a contest of strength, so they train them to use their opponent's strength against them. The player should reasonably expect to be able to make some trip attempts using dexterity, provided he isn't purposely trying to exploit the open-ended-ness of the system.</p><p></p><p>Other examples might include a circus performer using his "fire breathing" skill with a performance check or a scavenger using her proficiency with an appropriate toolset to strip down a broken wagon.</p></blockquote><p></p>
[QUOTE="Jabborwacky, post: 6885599, member: 98608"] It's also worth mentioning the skills and abillity checks are left open ended specifically to allow players and DMs to roleplay a variety of characters. If a player wants to play a wizard with the soldier background, it makes sense that a wizard's basic combat training would differ than a standard grunt's. It certainly doesn't make sense to have a war wizard attempt to compete in a contest of strength, so they train them to use their opponent's strength against them. The player should reasonably expect to be able to make some trip attempts using dexterity, provided he isn't purposely trying to exploit the open-ended-ness of the system. Other examples might include a circus performer using his "fire breathing" skill with a performance check or a scavenger using her proficiency with an appropriate toolset to strip down a broken wagon. [/QUOTE]
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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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