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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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<blockquote data-quote="Tony Vargas" data-source="post: 6886362" data-attributes="member: 996"><p>(At this point, we could take this to the ...and Older Editions board. )</p><p></p><p>It could've been, if they hadn't started out so oddly committed to that idea that melee had to be STR and Ranged had to be DEX - which wasn't exactly fun for the Pally or Cleric, either - even though they'd already made an exception for the Rogue. :shrug: Y'know, I think there was a thread for a 'ranged defender' once. I vaguely remember coming up with something... an Abjurer and Fighter build.</p><p></p><p>Quite late in the post-E timeframe, they started putting out Themes that cut to the chase and had attacks that were just 'highest stat vs...' It's funny how some of the oddest things about 4e weren't how far it strayed from D&D, but the cases where it didn't go far enough.</p><p></p><p>Archers certainly make a lot of sense as Strikers. The Essentials Ranger(Hunter) and the PH3 Seeker were both Archers who filled the Controller role (and both Primal). There was a STR-based-Archer Warlord build in MP2, obviously a Leader. So, yeah, one could've 'filled the grid' with an Archer Defender. </p><p></p><p>And there was a build or two and an alternate to Combat Superiority that used DEX, so you could even be good with that bow, if you wanted. </p><p>For an actual Defender, they could've build on that, rather like with the Archer version of the Warlord: You'd've added a Fighter build that got "Use STR with ranged weapons" in place of Weapon Talent, an alternate Combat Challenge that mark-punished at range, and added quite a few Ranged: Weapon powers using STR (which'd've been weird choices for all the other fighters out there, but whatever). </p><p>Conceptually, he'd've been the ranged combatant who 'covered you.' </p><p>Which doesn't much seem worth the effort, but, y'know, completists, grid-filling. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Though if they had grid-filled 4e, I definitely would have rather seen a Martial Controller like you can build in 3.5/PF.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6886362, member: 996"] (At this point, we could take this to the ...and Older Editions board. ) It could've been, if they hadn't started out so oddly committed to that idea that melee had to be STR and Ranged had to be DEX - which wasn't exactly fun for the Pally or Cleric, either - even though they'd already made an exception for the Rogue. :shrug: Y'know, I think there was a thread for a 'ranged defender' once. I vaguely remember coming up with something... an Abjurer and Fighter build. Quite late in the post-E timeframe, they started putting out Themes that cut to the chase and had attacks that were just 'highest stat vs...' It's funny how some of the oddest things about 4e weren't how far it strayed from D&D, but the cases where it didn't go far enough. Archers certainly make a lot of sense as Strikers. The Essentials Ranger(Hunter) and the PH3 Seeker were both Archers who filled the Controller role (and both Primal). There was a STR-based-Archer Warlord build in MP2, obviously a Leader. So, yeah, one could've 'filled the grid' with an Archer Defender. And there was a build or two and an alternate to Combat Superiority that used DEX, so you could even be good with that bow, if you wanted. For an actual Defender, they could've build on that, rather like with the Archer version of the Warlord: You'd've added a Fighter build that got "Use STR with ranged weapons" in place of Weapon Talent, an alternate Combat Challenge that mark-punished at range, and added quite a few Ranged: Weapon powers using STR (which'd've been weird choices for all the other fighters out there, but whatever). Conceptually, he'd've been the ranged combatant who 'covered you.' Which doesn't much seem worth the effort, but, y'know, completists, grid-filling. ;) Though if they had grid-filled 4e, I definitely would have rather seen a Martial Controller like you can build in 3.5/PF. [/QUOTE]
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