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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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<blockquote data-quote="pemerton" data-source="post: 6886676" data-attributes="member: 42582"><p>I've got no doubt it's much easier to make a bad character in 3E than 5e. But I'm equally happy to believe that you can stuff it up in 5e if you get really unlucky or are extremely clueless. My point is that there are systems where there is no chance of <em>accidentally</em> making a bad character at all. 5e PC building only looks simple when the comparitors are games like 3E and 4e, or GURPs and its ilk. But it still involves putting together multiple mechanically intricate build components with non-transparent synergies (or lack thereof).</p><p></p><p>In truly transparent PC build systems cluelessness doesn't come into it, because all you have to do is put your biggest numbers (chosen from an array) next to the descriptors that best describe what it is that you want to do with your PC.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6886676, member: 42582"] I've got no doubt it's much easier to make a bad character in 3E than 5e. But I'm equally happy to believe that you can stuff it up in 5e if you get really unlucky or are extremely clueless. My point is that there are systems where there is no chance of [I]accidentally[/I] making a bad character at all. 5e PC building only looks simple when the comparitors are games like 3E and 4e, or GURPs and its ilk. But it still involves putting together multiple mechanically intricate build components with non-transparent synergies (or lack thereof). In truly transparent PC build systems cluelessness doesn't come into it, because all you have to do is put your biggest numbers (chosen from an array) next to the descriptors that best describe what it is that you want to do with your PC. [/QUOTE]
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I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?
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