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<blockquote data-quote="Oompa" data-source="post: 4327998" data-attributes="member: 59252"><p>1) You can make an stealth check as an part of an action as long as you have cover or concealment, so when you have total cover from an wall, when you move around the wall to attack, roll an stealth check against an opposed perception check, if you win you attack and get combat advantage, you lose you attack normal..</p><p></p><p>2) Bonusses from the same catogory dont stack, as temp hit points are the same thing, they wont stack..</p><p></p><p>3) Im not exactly sure.. but if 2 enemys behind eachother give cover for the last enemy, then the same would be the same way around i think..</p><p></p><p>4) Everything, except extra die and plusses from weapons and implements..</p><p></p><p>This is out of my head so i could be wrong..</p></blockquote><p></p>
[QUOTE="Oompa, post: 4327998, member: 59252"] 1) You can make an stealth check as an part of an action as long as you have cover or concealment, so when you have total cover from an wall, when you move around the wall to attack, roll an stealth check against an opposed perception check, if you win you attack and get combat advantage, you lose you attack normal.. 2) Bonusses from the same catogory dont stack, as temp hit points are the same thing, they wont stack.. 3) Im not exactly sure.. but if 2 enemys behind eachother give cover for the last enemy, then the same would be the same way around i think.. 4) Everything, except extra die and plusses from weapons and implements.. This is out of my head so i could be wrong.. [/QUOTE]
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