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I'm really concerned about 4E
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<blockquote data-quote="DonTadow" data-source="post: 3822919" data-attributes="member: 22622"><p>Seconded. I'll also say wait a few months. We're eight months out folks. Vista didn't have a solid preview for journalists until month 4 (outside of beta crap). I personally have stopped reading a majority of the 4e threads. lot of them are rumors, hearsay misinterpreting one sentence ofa blog to mean its the end of the world. </p><p></p><p>If anything magic is more of a reassurance. Magic has an online game that is completely separate from the ccg. I like that. D and D will be the same. I seriously doubt I'll be using the online tabletop no matter how spectacular the graphics are if I am regulated to buying lines of code to play with it. Consider it a good thing that there are already other established tabeltop software out here that have vowed to go on even with 4e looming. </p><p></p><p>From an Iron DM's perspective <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, 3.5 did little to help out the DM. It is a DM's prep nightmare. It's the reason there are more players than DMs and definitely the reason there are more mediocre DM's than good ones. I don't know a good DM who hasn't had to house rule something or another (myself included). </p><p></p><p>it's the main reason why the marketshare for Dungeons and DRagons is not growing. Why its not easy to pick up and play. I don't think they're dumbing down anything as much as they seem to be equating more stuff to common sense. </p><p></p><p>I chuckle when I hear comments like (they're throwing out the rule book, they are killing all the sacred cows, they are making it into something else). What by chance are they making into? Don't say mmorpgs, because an mmorpg can never be a tabletop. </p><p></p><p>I think they're just trying to make the game accessible. If that means stopping the idiotic rolling of 25d6 or rolling saves into defense I am all for it. If that means making wizards a little more useful than the occasional bomb Cheers, because the end result is the game's growth and popularity. </p><p></p><p>When I first got 3e, I sat at that table. A bunch of 30+ year olds all griping about how money hungry this new wotc company is. How they're "changing everything". How they're throwing away the rulebook. And you know what? I ignored it. Because dungeons and dragons has never been a set of rules. EVER. It is what it is because it was one of the first games to blend a dynamic game and acting out the character. That is not going to change. The only thing that changes is how well the two interact. 3.5, though less gamey than advanced and 1st edition is still quite technical. The more dice roll the less Dungeons and Dragons, it actually is and the more war tactile game it actually is.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3822919, member: 22622"] Seconded. I'll also say wait a few months. We're eight months out folks. Vista didn't have a solid preview for journalists until month 4 (outside of beta crap). I personally have stopped reading a majority of the 4e threads. lot of them are rumors, hearsay misinterpreting one sentence ofa blog to mean its the end of the world. If anything magic is more of a reassurance. Magic has an online game that is completely separate from the ccg. I like that. D and D will be the same. I seriously doubt I'll be using the online tabletop no matter how spectacular the graphics are if I am regulated to buying lines of code to play with it. Consider it a good thing that there are already other established tabeltop software out here that have vowed to go on even with 4e looming. From an Iron DM's perspective ;), 3.5 did little to help out the DM. It is a DM's prep nightmare. It's the reason there are more players than DMs and definitely the reason there are more mediocre DM's than good ones. I don't know a good DM who hasn't had to house rule something or another (myself included). it's the main reason why the marketshare for Dungeons and DRagons is not growing. Why its not easy to pick up and play. I don't think they're dumbing down anything as much as they seem to be equating more stuff to common sense. I chuckle when I hear comments like (they're throwing out the rule book, they are killing all the sacred cows, they are making it into something else). What by chance are they making into? Don't say mmorpgs, because an mmorpg can never be a tabletop. I think they're just trying to make the game accessible. If that means stopping the idiotic rolling of 25d6 or rolling saves into defense I am all for it. If that means making wizards a little more useful than the occasional bomb Cheers, because the end result is the game's growth and popularity. When I first got 3e, I sat at that table. A bunch of 30+ year olds all griping about how money hungry this new wotc company is. How they're "changing everything". How they're throwing away the rulebook. And you know what? I ignored it. Because dungeons and dragons has never been a set of rules. EVER. It is what it is because it was one of the first games to blend a dynamic game and acting out the character. That is not going to change. The only thing that changes is how well the two interact. 3.5, though less gamey than advanced and 1st edition is still quite technical. The more dice roll the less Dungeons and Dragons, it actually is and the more war tactile game it actually is. [/QUOTE]
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