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I'm really concerned about 4E
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<blockquote data-quote="Imaro" data-source="post: 3830198" data-attributes="member: 48965"><p>That's just not true. I don't know how to say it in any other way. You're telling me right now D&D offers nothing more or less than every other fantasy game? That's absurd. Some examples...</p><p></p><p>Playing a starting character in Exalted/D&D/Warhammer are all very different experiences. Why? because of the rules. A starting exalt will destroy a starting D&D character and a starting D&D character will own a starting Warhammer PC. This definitely evokes a different feel for each game, that it's fans prefer. </p><p></p><p>The default worlds for each are also different.</p><p></p><p>Your argument is rules don't matter...but if you make the rules of D&D something else <strong> and sell it as such</strong> then everyone will know what you are talking about. This is exactly the opposite of your argument. Rules do matter for giving a baseline and a comparative neutral point. If you say you want to play a high powered game of D&D people know how to make suggestions for this because they have a common baseline. How do you not see this?</p></blockquote><p></p>
[QUOTE="Imaro, post: 3830198, member: 48965"] That's just not true. I don't know how to say it in any other way. You're telling me right now D&D offers nothing more or less than every other fantasy game? That's absurd. Some examples... Playing a starting character in Exalted/D&D/Warhammer are all very different experiences. Why? because of the rules. A starting exalt will destroy a starting D&D character and a starting D&D character will own a starting Warhammer PC. This definitely evokes a different feel for each game, that it's fans prefer. The default worlds for each are also different. Your argument is rules don't matter...but if you make the rules of D&D something else [B] and sell it as such[/B] then everyone will know what you are talking about. This is exactly the opposite of your argument. Rules do matter for giving a baseline and a comparative neutral point. If you say you want to play a high powered game of D&D people know how to make suggestions for this because they have a common baseline. How do you not see this? [/QUOTE]
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