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<blockquote data-quote="reanjr" data-source="post: 1667029" data-attributes="member: 20740"><p>I'm not big on maps, but that 5th one I would pay good money for if it was on parchment-looking paper preferably (which means not PDF, but actual product as I do not have access to a color laser printer that would be required to make such a thing from PDF; if you can do that sort of thing [custom work], email e at reanjr at wwnet dot net). That's exactly the type of map I would like to have for my campaign; one that I can give to my players and have no qualms about it and that also didn't break the verisimilitude of the campaign.</p><p></p><p>As for the color, Black and White (Greayscale actually) is just fine. Preferable in most cases for me, as I like maps to represent in game maps, which could often be done in chalk drawing. You have uber-cartographic talent.</p><p></p><p>To directly answer your questions now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>1. Regional maps are good, especially ones with purpose (treasure map, or map to this one city with landmarks along the way). Done in the style I already talked about.</p><p></p><p>2. Fantasy or historical. Sci-Fi maps tend to be pretty useless for my purposes.</p><p></p><p>3. Don't even label the rooms. Everything should be blank.</p><p></p><p>4. Already answered that. A couple of color ones thrown in with mostly black-gray-white ones might be good, though, to spice things up. Even better might be making a DM color detailed map (still unlabled mind you, but drawn to scale), then a black-and-white player version of the same map with as it would be drawn by someone who was visiting or had scoped it out, but not someone who was a professional cartographer.</p><p></p><p>5. ...</p></blockquote><p></p>
[QUOTE="reanjr, post: 1667029, member: 20740"] I'm not big on maps, but that 5th one I would pay good money for if it was on parchment-looking paper preferably (which means not PDF, but actual product as I do not have access to a color laser printer that would be required to make such a thing from PDF; if you can do that sort of thing [custom work], email e at reanjr at wwnet dot net). That's exactly the type of map I would like to have for my campaign; one that I can give to my players and have no qualms about it and that also didn't break the verisimilitude of the campaign. As for the color, Black and White (Greayscale actually) is just fine. Preferable in most cases for me, as I like maps to represent in game maps, which could often be done in chalk drawing. You have uber-cartographic talent. To directly answer your questions now :) 1. Regional maps are good, especially ones with purpose (treasure map, or map to this one city with landmarks along the way). Done in the style I already talked about. 2. Fantasy or historical. Sci-Fi maps tend to be pretty useless for my purposes. 3. Don't even label the rooms. Everything should be blank. 4. Already answered that. A couple of color ones thrown in with mostly black-gray-white ones might be good, though, to spice things up. Even better might be making a DM color detailed map (still unlabled mind you, but drawn to scale), then a black-and-white player version of the same map with as it would be drawn by someone who was visiting or had scoped it out, but not someone who was a professional cartographer. 5. ... [/QUOTE]
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