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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
I'm worried that Create Water will break my party's cleric.
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<blockquote data-quote="Faolyn" data-source="post: 8549870" data-attributes="member: 6915329"><p>Except... you spend X days performing an activity--hunting/gathering--and you gain 1 Supply, no matter how long a period of time you spent on it. You spend one day hunting/gathering, you gain 1 Supply. You spend 10 days hunting, you gain 1 Supply. Or two, if you roll a 20. So it literally doesn't make any sense to spend any longer than one day hunting/gathering. Go any longer than that, and you're actually losing Supply, and there are many, <em>many </em>other activities that can be just as or more useful or just more <em>fun</em>. ("I spend the time busking." "You're in a forest with no intelligent beings in it." "I'm busking for the squirrels. So there" "...The squirrels listen for a while and then throw an acorn in your tip jar.")</p><p></p><p>Maybe it <em>meant </em>to have been written "you gain 1 Supply for each day you spent on the activity," so if you spent 10 days hunting/gathering, you gain 10 Supply--enough to break even and keep your supply of Supply from shrinking. And I'd accept that. You killed a bear one day and got handfuls of berries and mushrooms the rest of the time. It evens out. It still isn't <em>great</em>, though, since you're hunting for exactly enough food for 1 person (or two, if you roll a 20). It honestly would make <em>more </em>sense to break out of journey time and actually RP hunting in order to bag a deer--unless you really don't think that starvation is going to be an issue at the time and thus are only doing enough hunting/gathering to stay even, or because your character doesn't have anything else to do during the journey montage.</p><p></p><p>A few minutes of googling suggests that, at minimum--you kill a scrawny doe and have poor butchering skills--you'd get about 35pounds of meat from it. don't <em>know </em>what that is in Supply, but I'd be willing to say something like, make a DC X Survival roll to butcher it, and you get 1d4 Supply plus 1 for each point you roll over that DC, and if you crit fail, you get tainted meat. The only reason to not do <em>this </em>is because breaking out of montage time invites wandering monsters, getting lost, encountering hazards, and other unpleasantness. But if the party actually <em>is </em>hurting for food, then this makes a lot more sense than using the hunting/gathering activity.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8549870, member: 6915329"] Except... you spend X days performing an activity--hunting/gathering--and you gain 1 Supply, no matter how long a period of time you spent on it. You spend one day hunting/gathering, you gain 1 Supply. You spend 10 days hunting, you gain 1 Supply. Or two, if you roll a 20. So it literally doesn't make any sense to spend any longer than one day hunting/gathering. Go any longer than that, and you're actually losing Supply, and there are many, [I]many [/I]other activities that can be just as or more useful or just more [I]fun[/I]. ("I spend the time busking." "You're in a forest with no intelligent beings in it." "I'm busking for the squirrels. So there" "...The squirrels listen for a while and then throw an acorn in your tip jar.") Maybe it [I]meant [/I]to have been written "you gain 1 Supply for each day you spent on the activity," so if you spent 10 days hunting/gathering, you gain 10 Supply--enough to break even and keep your supply of Supply from shrinking. And I'd accept that. You killed a bear one day and got handfuls of berries and mushrooms the rest of the time. It evens out. It still isn't [I]great[/I], though, since you're hunting for exactly enough food for 1 person (or two, if you roll a 20). It honestly would make [I]more [/I]sense to break out of journey time and actually RP hunting in order to bag a deer--unless you really don't think that starvation is going to be an issue at the time and thus are only doing enough hunting/gathering to stay even, or because your character doesn't have anything else to do during the journey montage. A few minutes of googling suggests that, at minimum--you kill a scrawny doe and have poor butchering skills--you'd get about 35pounds of meat from it. don't [I]know [/I]what that is in Supply, but I'd be willing to say something like, make a DC X Survival roll to butcher it, and you get 1d4 Supply plus 1 for each point you roll over that DC, and if you crit fail, you get tainted meat. The only reason to not do [I]this [/I]is because breaking out of montage time invites wandering monsters, getting lost, encountering hazards, and other unpleasantness. But if the party actually [I]is [/I]hurting for food, then this makes a lot more sense than using the hunting/gathering activity. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
I'm worried that Create Water will break my party's cleric.
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