Argyle King
Legend
Question:
The focus seems to be on whether or not there should be a veto against the grenade toss because it harmed another PC.
If I am understanding the situation correctly, the (now dead) PC had joined with a NPC in wanting to apprehend Grenade Girl as a criminal. (I feel as though I remember reading something about psionic characters being treated poorly in the setting, but I think I am mixing up two different conversations.) I am inclined to believe that incarceration and a criminal trial would have been harmful. As there was no veto of that (attempted) action, I am currently of the opinion that no veto of what actually happened should have occurred. Is it fair to say that being incarcerated would have negative consequences for Grenade Gal?
It is my understanding that the gaming group consists of mature adults who have known each other long enough to be able to separate in-character disputes from real-life social interactions. I may be in the minority, but I am rather intrigued by the cast of characters and want to know more about the dynamics which lead to such a scenario. To me, the game sounds interesting and fun, rather than abhorrent or foul play.
The focus seems to be on whether or not there should be a veto against the grenade toss because it harmed another PC.
If I am understanding the situation correctly, the (now dead) PC had joined with a NPC in wanting to apprehend Grenade Girl as a criminal. (I feel as though I remember reading something about psionic characters being treated poorly in the setting, but I think I am mixing up two different conversations.) I am inclined to believe that incarceration and a criminal trial would have been harmful. As there was no veto of that (attempted) action, I am currently of the opinion that no veto of what actually happened should have occurred. Is it fair to say that being incarcerated would have negative consequences for Grenade Gal?
It is my understanding that the gaming group consists of mature adults who have known each other long enough to be able to separate in-character disputes from real-life social interactions. I may be in the minority, but I am rather intrigued by the cast of characters and want to know more about the dynamics which lead to such a scenario. To me, the game sounds interesting and fun, rather than abhorrent or foul play.