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Immortals Handbook - Chronicle (Adventures, Campaigns Discussion)
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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3067264" data-attributes="member: 39867"><p>As a minor point of note: Deprived of their swords, a Hecatonchieres is pathetic - It isn't listed as having any natural weapons, nor does it have improved unarmed strike. If it wants to Melee you, enjoy your attacks of opportunity! (It could try to grapple you, but freedom of movement should be permenecied on every adventurer by then. (and they should be wearing a ring of it too just in case)</p><p>As for making Orcus stronger - with the rules in ascension, he could have a level-draining aura. (And with his undeath portfolio, unless I am mistaken, he trumps death ward)</p><p>... Or you could have his shoot soul-sucking-laser-beams out of his eyes. (Not really, I just wanted to say "soul-sucking-laser-beams". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p>Bloodstone was such a good module too. Compound that with the fact that half my party were old-school players who had done it already in 2e (And I was continuing the storyline 100 years after the old group had succeeded had finished) and the basic plot that suckered them in was that Orcus has forged ANOTHER wand after his first was stolen and destroyed. Ironicly, his number 2, Azazel, an Undead Solar (Dave, if you are reading this, coolest character ever) had found a way to reforge the first wand. He had done so, but the PCs foiled his plan, and now had to destroy it (Again). But then they get a message from a demonic informant that Orcus is forging another one! So they go and stop him. They get there a little late, (Fighting a Hecatonchieres takes a bit of time) but defeat orcus and take his 2nd wand and destroy both of them at once. </p><p>Later "Orcus and his many wands" became a running gag.</p><p>And yes, his shop in the abyss makes quite a profit! (Every Balor defeated by adventurers that leaves behind a Vorpal Blade will probobly have it sold to one of the shops on the material plane, only to have the blade then later sold to a Balor in the abyss...) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3067264, member: 39867"] As a minor point of note: Deprived of their swords, a Hecatonchieres is pathetic - It isn't listed as having any natural weapons, nor does it have improved unarmed strike. If it wants to Melee you, enjoy your attacks of opportunity! (It could try to grapple you, but freedom of movement should be permenecied on every adventurer by then. (and they should be wearing a ring of it too just in case) As for making Orcus stronger - with the rules in ascension, he could have a level-draining aura. (And with his undeath portfolio, unless I am mistaken, he trumps death ward) ... Or you could have his shoot soul-sucking-laser-beams out of his eyes. (Not really, I just wanted to say "soul-sucking-laser-beams". :)) Bloodstone was such a good module too. Compound that with the fact that half my party were old-school players who had done it already in 2e (And I was continuing the storyline 100 years after the old group had succeeded had finished) and the basic plot that suckered them in was that Orcus has forged ANOTHER wand after his first was stolen and destroyed. Ironicly, his number 2, Azazel, an Undead Solar (Dave, if you are reading this, coolest character ever) had found a way to reforge the first wand. He had done so, but the PCs foiled his plan, and now had to destroy it (Again). But then they get a message from a demonic informant that Orcus is forging another one! So they go and stop him. They get there a little late, (Fighting a Hecatonchieres takes a bit of time) but defeat orcus and take his 2nd wand and destroy both of them at once. Later "Orcus and his many wands" became a running gag. And yes, his shop in the abyss makes quite a profit! (Every Balor defeated by adventurers that leaves behind a Vorpal Blade will probobly have it sold to one of the shops on the material plane, only to have the blade then later sold to a Balor in the abyss...) :) [/QUOTE]
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