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Immortals Handbook - Chronicle (Adventures, Campaigns Discussion)
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<blockquote data-quote="Upper_Krust" data-source="post: 3068620" data-attributes="member: 326"><p>Hiya mate! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I used CR = +1/5 HD for the Undead, although I now realise I should have used +0.3 CR/HD for intelligent undead. DOH!</p><p></p><p>So assuming the original CR is correct (?) it should increase by 19.2 = CR 33.</p><p></p><p>Looking at the details for your CR breakdown, converting ECL 51 using version 6 (5/6ths) gets us ECL 42 which is CR 28.</p><p></p><p></p><p></p><p>The fact that Devastating Critical may or may not be broken is the perennial worry. I think giving it Improved Critical Multiplier (swop for Overwhelming Critical) and Greater Critical Multiplier (swop for Devastating Critical) may be the answer. That would give it a x4 Critical Multiplier, which isn't too shabby at all (over 200 on a crit).</p><p></p><p>Although its probably a moot point at 100 ECL since you imagine everyone will have Heavy Fortification or similar.</p><p></p><p>Certainly when I get the Metamartial Maneouvers finished, I would suggest using Death Strike in place of Devastating Critical.</p><p></p><p></p><p></p><p>A few things I noticed.</p><p></p><p>1# The Assimilate Corpse power is not arbitrary.</p><p></p><p>its </p><p>10 (+10)</p><p>30 (+20)</p><p>60 (+30)</p><p>100 (+40)</p><p>150 (+50)</p><p>210 (+60)</p><p>280 (+70)</p><p>360 (+80)</p><p></p><p>2# The Size is interesting. I would have given it +10 strength for increasing to Colossal, but I know thats not an official ruling.</p><p></p><p>#3 Armour Class: Initially it should have +25 Natural Armour (Bone = 1/2 HD, + Gargantuan size), giving it AC 30.</p><p></p><p>96 HD should be (+48 natural, +14 Colossal), giving it AC 63...of course thats just me. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>If we take the +20 Nat. from the original then it has 9 from Gargantuan size and +11 from 32 HD. This suggests it will have +33 Nat. from 96 HD, giving it a final Nat. +47. For a final AC of 48.</p><p></p><p>Again there are many ways to 'skin a cat'.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3068620, member: 326"] Hiya mate! :) I used CR = +1/5 HD for the Undead, although I now realise I should have used +0.3 CR/HD for intelligent undead. DOH! So assuming the original CR is correct (?) it should increase by 19.2 = CR 33. Looking at the details for your CR breakdown, converting ECL 51 using version 6 (5/6ths) gets us ECL 42 which is CR 28. The fact that Devastating Critical may or may not be broken is the perennial worry. I think giving it Improved Critical Multiplier (swop for Overwhelming Critical) and Greater Critical Multiplier (swop for Devastating Critical) may be the answer. That would give it a x4 Critical Multiplier, which isn't too shabby at all (over 200 on a crit). Although its probably a moot point at 100 ECL since you imagine everyone will have Heavy Fortification or similar. Certainly when I get the Metamartial Maneouvers finished, I would suggest using Death Strike in place of Devastating Critical. A few things I noticed. 1# The Assimilate Corpse power is not arbitrary. its 10 (+10) 30 (+20) 60 (+30) 100 (+40) 150 (+50) 210 (+60) 280 (+70) 360 (+80) 2# The Size is interesting. I would have given it +10 strength for increasing to Colossal, but I know thats not an official ruling. #3 Armour Class: Initially it should have +25 Natural Armour (Bone = 1/2 HD, + Gargantuan size), giving it AC 30. 96 HD should be (+48 natural, +14 Colossal), giving it AC 63...of course thats just me. ;) If we take the +20 Nat. from the original then it has 9 from Gargantuan size and +11 from 32 HD. This suggests it will have +33 Nat. from 96 HD, giving it a final Nat. +47. For a final AC of 48. Again there are many ways to 'skin a cat'. [/QUOTE]
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