Upper_Krust said:
If you were to remove the wealth the characters would still have the ability score bonuses; thats why they are calculated.
It doesn't matter to you that they use wealth to get that stuff in the first place?
Upper_Krust said:
It says determine EL by totalling as shown, but not EXP for mixed opponents.
Thats another point I will have to clarify.
CR is still a measurement of a moderate opponent.
EL under my auspices adheres to the 4x = x+4.
You MUST determine EXP from Encounter Level; otherwise it doesn't make any sense at all.
I think you should use individuals' ELs, however, as opposed to the "total" EL for the encounter. That's what I'm saying.
Upper_Krust said:
Yes. See I told you it was easy.
I already told you in our email I prefered your measurement of the NPC classes - I just haven't got round to changing them yet.
Also the difference is so negligable anyway that I am not in any hurry.
My memory sucks. Heh.
Upper_Krust said:
Where does it say that? I couldn't find it.
MM p.144 and DMG p. 58
The ogre has Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7.
Using the system for determining ability score modifiers in the DMG, that means an ogre PC gets Str +10, Dex -2, Con +4, Int -4, Cha -4 as per the DMG. Well it has a different method for determining penalties, but this way is much faster and accurate anyway, and the NPC Adjustments on DMG p. 58 use that system anyway.
Upper_Krust said:
Just subtract 10 from all scores.
No, it's 10 from evens, 11 from odds. This avoids odd modifiers, and as we all know, D&D revolves around those evens. That's the simplest way to deal with it anyway.
Upper_Krust said:
See how easy it is!
It will be at the back of the IH.

I want that damn book!
I'm gonna mail blitz WotC until they get what you need out there! Those fools are slower than the government!
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