Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Immortals Handbook - Epic Bestiary (Epic Monster Discussion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 3199168" data-attributes="member: 326"><p>Hi Dante mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think your Druatha post was very interesting (although its a bit big for me to go through and make notes upon). I'll get back to it a bit later today and go through it more closely. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I think the Lich King/Queen post is you falling back on your old habits of simply copying out stuff from the Bestiary. Remember, before you even think about writing up the stats you should have a handful of original ideas for your monster. Otherwise you simply detract from the uniqueness of the monster you are copying from.</p><p></p><p>In fact I would just forget about stats until you have people interested in seeing one of your ideas fleshed out. Just post a paragraph about the monster. Name; Challenge Rating Target; Hit Dice; Type; Idea #1; Idea #2; Idea #3 etc. Then ask people for feedback. Then when you get some comments, you can then write up the stats.</p><p></p><p>Remember there is no point simply having stats for Monster B that are almost identical to Monster A. Originality and poignancy are the keys to good monster design. Always ask the question "what is original about this monster" or "what is poignant about that ability".</p><p></p><p>The Nightwyrm idea is quite a good base.</p><p></p><p>However, there seem to be a number of anomalies. Why is it Aquatic? Also it has Strength 60 but its only Huge size (it should have strength 30 something). When a monster only has a single attack you add 1.5 times its str bonus to damage. Also the wyrm might have a large head so it might still have 4d6 base damage without those virtual size categories.</p><p></p><p>Str 34 = 4d6+18 (bite) Then maybe give it Improved Natural Attack for 4d8 base damage assuming it has oversized jaws.</p><p></p><p>But I still think that the Nightwyrm needs some original ideas to make it worthwhile. Although that will be tricky considering its just an animal.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3199168, member: 326"] Hi Dante mate! :) I think your Druatha post was very interesting (although its a bit big for me to go through and make notes upon). I'll get back to it a bit later today and go through it more closely. ;) I think the Lich King/Queen post is you falling back on your old habits of simply copying out stuff from the Bestiary. Remember, before you even think about writing up the stats you should have a handful of original ideas for your monster. Otherwise you simply detract from the uniqueness of the monster you are copying from. In fact I would just forget about stats until you have people interested in seeing one of your ideas fleshed out. Just post a paragraph about the monster. Name; Challenge Rating Target; Hit Dice; Type; Idea #1; Idea #2; Idea #3 etc. Then ask people for feedback. Then when you get some comments, you can then write up the stats. Remember there is no point simply having stats for Monster B that are almost identical to Monster A. Originality and poignancy are the keys to good monster design. Always ask the question "what is original about this monster" or "what is poignant about that ability". The Nightwyrm idea is quite a good base. However, there seem to be a number of anomalies. Why is it Aquatic? Also it has Strength 60 but its only Huge size (it should have strength 30 something). When a monster only has a single attack you add 1.5 times its str bonus to damage. Also the wyrm might have a large head so it might still have 4d6 base damage without those virtual size categories. Str 34 = 4d6+18 (bite) Then maybe give it Improved Natural Attack for 4d8 base damage assuming it has oversized jaws. But I still think that the Nightwyrm needs some original ideas to make it worthwhile. Although that will be tricky considering its just an animal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Immortals Handbook - Epic Bestiary (Epic Monster Discussion)
Top