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Immortals Handbook - Epic Bestiary (Epic Monster Discussion)
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<blockquote data-quote="Upper_Krust" data-source="post: 3214886" data-attributes="member: 326"><p>Hey guys! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I noticed that about the Time Lord myself Anabstercorian. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>But the flipside to that coin is they get the size, strength and base damage for free then.</p><p></p><p>Who the hell wants to be medium size when you can be titanic size 'for free'. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>I have divinity constructed so that your ECL is equal to your (Outsider) HD + Divinity Template. Its something I find works very well.</p><p></p><p></p><p></p><p>Its not that it always should, its that it always could.</p><p></p><p></p><p></p><p>They are spirits, not natural creatures. The sizes (and shapes) their manifestation's take is inherent to their power.</p><p></p><p></p><p></p><p>I don't mind people using differnt rules for equipment and so forth, but I would like my rules for equipping immortals to be as simple as possible.</p><p></p><p>By keeping the base 'neat and tidy' it then makes things simpler to convert when you want to break from the norm.</p><p></p><p>For instance, as long as you stay within the HD parameters, you can determine instantly that each artifact is the equivalent (in terms of ECL) to the gods divine bonus.</p><p></p><p>So if Algol doesn't have any artifacts I know that I could give him the equivalent to +128 divine abilities.</p><p></p><p>Or if Surtur only has one artifact then he would need another +72 divine abilities to give him his full ECL/CR.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3214886, member: 326"] Hey guys! :) I noticed that about the Time Lord myself Anabstercorian. :D :D But the flipside to that coin is they get the size, strength and base damage for free then. Who the hell wants to be medium size when you can be titanic size 'for free'. ;) I have divinity constructed so that your ECL is equal to your (Outsider) HD + Divinity Template. Its something I find works very well. Its not that it always should, its that it always could. They are spirits, not natural creatures. The sizes (and shapes) their manifestation's take is inherent to their power. I don't mind people using differnt rules for equipment and so forth, but I would like my rules for equipping immortals to be as simple as possible. By keeping the base 'neat and tidy' it then makes things simpler to convert when you want to break from the norm. For instance, as long as you stay within the HD parameters, you can determine instantly that each artifact is the equivalent (in terms of ECL) to the gods divine bonus. So if Algol doesn't have any artifacts I know that I could give him the equivalent to +128 divine abilities. Or if Surtur only has one artifact then he would need another +72 divine abilities to give him his full ECL/CR. [/QUOTE]
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