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Immortals Handbook - Epic Bestiary (Epic Monster Discussion)
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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3435688" data-attributes="member: 39867"><p>Physics in D&D. What a wacky subject. Since any given game is going to have only the amount of physics it's DM wants it to have, then its a good bet that there isn't a "right" answer.</p><p></p><p>How many hitpoints should a planet have? Heck, depends on what the DM defines HP as. If hitpoints represent the overall bodily health and "toughness" of a planet might have tens of thousands or more. (depending on what formula your DM wants to use)</p><p></p><p>That said, perhaps the best bet is just not to use a formula at all but simply to assign logical numbers for the hitpoints of a planet. Just give a planet as many hitpoints as needed to survive everything up to the amount of damage you think a planet should be able to take in 1 shot.</p><p>U_K's "60k" basis in the bestiary seemed about right to me. By the time you can do 60k damage, the foes you fight will be a lot more dangerous. (Like Anomalies<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) (Besides, for the most part, planets are a non-combatant, with the exception of beings like Algol)</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3435688, member: 39867"] Physics in D&D. What a wacky subject. Since any given game is going to have only the amount of physics it's DM wants it to have, then its a good bet that there isn't a "right" answer. How many hitpoints should a planet have? Heck, depends on what the DM defines HP as. If hitpoints represent the overall bodily health and "toughness" of a planet might have tens of thousands or more. (depending on what formula your DM wants to use) That said, perhaps the best bet is just not to use a formula at all but simply to assign logical numbers for the hitpoints of a planet. Just give a planet as many hitpoints as needed to survive everything up to the amount of damage you think a planet should be able to take in 1 shot. U_K's "60k" basis in the bestiary seemed about right to me. By the time you can do 60k damage, the foes you fight will be a lot more dangerous. (Like Anomalies:)) (Besides, for the most part, planets are a non-combatant, with the exception of beings like Algol) [/QUOTE]
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