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Immortals Handbook: Gods & Monsters 5E Early Preview (Feedback encouraged)
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<blockquote data-quote="Rogerd1" data-source="post: 9063717" data-attributes="member: 7030973"><p>That is just incremental damage, not really scaling per se - not like say Star Wars D6, or say Savage Worlds.</p><p></p><p>For instance in Savage Worlds SWADE if you have armour with Heavy (+2) then nothing can harm you without also having the Heavy attached to it, whether weapon or power. This is used in both Savage Worlds across the board, although it sees a lot of use in Savage Rifts and Savage Pathfinder.</p><p></p><p>Now Savage Rifts has Arcane Background: Master of Magic, and a similar one for Psychics, such that all powers used are Heavy (IIRC).</p><p></p><p>Now in Savage Battlelords, there is another scale included, Super Heavy, which is for large robots, or spaceships.</p><p></p><p>That is scaling.</p><p></p><p>Like I said D6 Star Wars had it such that anything 2 levels higher in scale was unable to be harmed by those lower. So it allowed for objects 1 scale lower to harm them. I cannot recall the full rules, it has been awhile but that was the gist.</p></blockquote><p></p>
[QUOTE="Rogerd1, post: 9063717, member: 7030973"] That is just incremental damage, not really scaling per se - not like say Star Wars D6, or say Savage Worlds. For instance in Savage Worlds SWADE if you have armour with Heavy (+2) then nothing can harm you without also having the Heavy attached to it, whether weapon or power. This is used in both Savage Worlds across the board, although it sees a lot of use in Savage Rifts and Savage Pathfinder. Now Savage Rifts has Arcane Background: Master of Magic, and a similar one for Psychics, such that all powers used are Heavy (IIRC). Now in Savage Battlelords, there is another scale included, Super Heavy, which is for large robots, or spaceships. That is scaling. Like I said D6 Star Wars had it such that anything 2 levels higher in scale was unable to be harmed by those lower. So it allowed for objects 1 scale lower to harm them. I cannot recall the full rules, it has been awhile but that was the gist. [/QUOTE]
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Immortals Handbook: Gods & Monsters 5E Early Preview (Feedback encouraged)
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