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Immortals Metamagic
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<blockquote data-quote="Beefermatic" data-source="post: 8439363" data-attributes="member: 6670757"><p>Just thought I'd repost these, noticed they weren't popping up correctly, like they're all white on my computer, so yeah, here. Thanks Belzamus.</p><p></p><p>I also labelled them a bit for ease of access. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Epic Feats</strong></p><p></p><p>Annihilating Spell [Epic] [Metamagic]</p><p>Your magic obliterates those it strikes.</p><p>Prerequisites: 6 Metamagic Feats, Spellcraft 43 ranks</p><p>Benefit: Any damage dealt by the spell is considered Permanent Damage.</p><p>Special: A spell modified by Annihilating Spell occupies a slot 6 levels higher.</p><p></p><p>Cataclysmic Spell [Epic] [Metamagic]</p><p>Your magic strikes with all elemental fury.</p><p>Prerequisites: Spellcraft 38 ranks, Energy Admixture (Acid, Cold, Electricity, Fire), Energy Substitution (Acid, Cold, Electricity, Fire)</p><p>Benefit: Any spell that deals elemental damage deals damage of all four elements instead. i.e. a Cataclysmic Fireball would deal 10d6 points of Acid, Cold, Electricity, and Fire damage.</p><p>Special: A spell modified by Cataclysmic Spell occupies a slot 5 levels higher.</p><p></p><p>Dire Spell [Epic] [Metamagic]</p><p>Your spells are terribly powerful.</p><p>Prerequisites: Empower Spell, Heighten Spell, Spellcraft 28 ranks</p><p>Benefit: Any variable numeric components of the spell have their die-size increased by two categories to a maximum of d12s.</p><p>Special: A Dire Spell uses up a spell slot 2 levels higher.</p><p></p><p>Theurgic Spell [Epic] [Metamagic]</p><p>Your magic is infused with divine power.</p><p>Prerequisites: 6 Metamagic Feats, Spellcraft 43 ranks</p><p>Benefit: Any damage dealt by the spell is considered Divine Damage.</p><p>Special: A spell modified by Theurgic Spell occupies a slot 6 levels higher.</p><p></p><p>Unbound Spell [Epic] [Metamagic]</p><p>Your magic surpasses its own limits.</p><p>Prerequisites: Enlarge Spell, Extend Spell, Widen Spell Spellcraft 33 ranks</p><p>Benefit: Any non-variable numeric components of the spell are doubled. i.e. A Tenser’s Transformation spell affected by this feat would provide +8 to Strength, Dexterity, and Constitution, +10 to Natural Armor, a +10 Competence Bonus on Fortitude Saves, and last for 2 rounds/Caster Level.</p><p>Special: An Unbound Spell takes up a slot 3 levels higher.</p><p></p><p><strong>Divine Abilities</strong></p><p></p><p>Dolorous Spell [Divine] [Metamagic]</p><p>Your spells are grievously powerful.</p><p>Prerequisites: Dire Spell, Spellcraft 63 ranks</p><p>Benefit: Any variable numeric component of the spell is increased from its original die-size to d20s.</p><p>Special: A Dolorous Spell takes up a slot 6 levels higher.</p><p></p><p>Quintessential Spell [Divine] [Metamagic]</p><p>Your spells are especially effective against Immortals.</p><p>Prerequisites: Theurgic Spell, Spellcraft 78 ranks</p><p>Benefit: For every 4 points of Divine Bonus possessed by the spell’s target, the all numeric components of the spell double. i.e. a Quintessential Fireball cast at a Greater Deity would deal 40d6 damage.</p><p>Special: A Quintessential Spell takes up a slot 5 levels higher than normal.</p><p></p><p>Resonating Spell [Divine] [Metamagic]</p><p>Your magic resounds through all that you perceive.</p><p>Prerequisites: 12 Metamagic Feats, Spellcraft 73 ranks</p><p>Benefit: The spell effects every creature within the caster’s Divine Aura.</p><p>Special: A spell modified by Resonating Spell occupies a slot 7 levels higher.</p><p>Special: If the caster does not possess a Divine Aura, the spell effects everything within 100 ft. + 10 ft. per Caster Level.</p><p></p><p>Supreme Metamagic [Divine] [Metamagic]</p><p>Your mastery of your art is unequalled.</p><p>Prerequisites: 12 Metamagic Feats, Spellcraft 68 ranks</p><p>Benefit: Choose a specific Metamagic feat that you possess that modifies a spell’s numerical component in some way. Its effect is doubled. i.e. an Empowered Fireball cast by a wizard with this ability would deal 20d6 instead of 15d6 for a +2 spell-level adjustment.</p><p>Special: This ability may be taken multiple times, each for a different Metamagic feat. It does not stack with itself.</p><p></p><p>Telluric Spell [Divine] [Metamagic]</p><p>Your magic intensifies with each use.</p><p>Prerequisites: 12 Metamagic Feats, Spellcraft 83 ranks</p><p>Benefit: The spell’s effect is doubled each time it is cast against the same target.</p><p>Special: A spell modified by Telluric Spell occupies a slot 8 levels higher.</p><p>Special: This feat uses Double-Double=Quadruple rather than Double-Double=Triple multiplication.</p><p>Special: The same spell must be cast at the same target for the feat to take effect. i.e. if a Telluric Fireball is cast three times at the same target, it would deal 40d6 damage on the third casting, whereas if the caster instead cast a Telluric Fireball, a Telluric Lightning Bolt, and a Telluric Polar Ray, each spell would only have its normal effect.</p><p></p><p>Transient Spell [Divine] [Metamagic]</p><p>Your magic warps space and time.</p><p>Prerequisites: 12 Metamagic Feats, Spellcraft 83 ranks</p><p>Benefit: The spell strikes three times simultaneously, once in the present, once in the immediate past, and once in the immediate future.</p><p>Special: A spell modified by Transient Spell occupies a slot 9 levels higher.</p><p></p><p>Unfettered Spell [Divine] [Metamagic]</p><p>Your magic defies all limits.</p><p>Prerequisites: Unbound Spell, Spellcraft 73 ranks</p><p>Benefit: Any non-variable numeric components of the spell are quadrupled. i.e. A Tenser’s Transformation spell affected by this feat would provide +16 to Strength, Dexterity, and Constitution, +20 to Natural Armor, a +20 Competence Bonus on Fortitude Saves, and last for 4 rounds/Caster Level.</p><p>Special: An Unbound Spell takes up a slot 6 levels higher.</p><p><strong></strong></p><p><strong>Cosmic Abilities </strong></p><p></p><p>Devastating Spell [Cosmic] [Metamagic]</p><p>Your spells are catastrophically powerful.</p><p>Prerequisites: Dolorous Spell, Spellcraft 123 ranks</p><p>Benefit: Any variable numeric component of the spell is increased from its original die-size to d100s.</p><p>Special: A Devastating Spell takes up a slot 12 levels higher</p><p></p><p>Immediate Spell [Cosmic] [Metamagic]</p><p>Your spell is cast faster than thought.</p><p>Prerequisites: Quicken Spell, Spellcraft 148 ranks</p><p>Benefit: The spell is cast as an Immediate Action, allowing it to be used on another character’s turn.</p><p>Special: An Immediate Spell takes up a slot 10 levels higher.</p><p></p><p>Ultimate Metamagic [Cosmic] [Metamagic]</p><p>Your mastery of your art is beyond teckoning.</p><p>Prerequisites: 24 Metamagic Feats, Spellcraft 143 ranks</p><p>Benefit: Choose a specific Metamagic feat that you possess that modifies a spell’s numerical component in some way. Its effect is quadrupled. i.e. an Empowered Fireball cast by a wizard with this ability would deal 30d6 instead of 15d6 for a +2 spell-level adjustment.</p><p>Special: This ability may be taken multiple times, each for a different Metamagic feat. It does not stack with itself.</p><p></p><p>Ultima Spell [Cosmic] [Metamagic]</p><p>Your magic knows no limits.</p><p>Prerequisites: 24 Metamagic Feats, Spellcraft 183 ranks</p><p>Benefit: The spell recasts itself for a number of rounds equal to the caster’s Caster Level.</p><p>Special: A spell modified by Ultima Spell occupies a slot 18 levels higher.</p><p></p><p>Untrammeled Spell [Cosmic] [Metamagic]</p><p>Your magic is unsurpassable.</p><p>Prerequisites: Unfettered Spell, Spellcraft 133 ranks</p><p>Benefit: Any non-variable numeric components of the spell are octupled. i.e. A Tenser’s Transformation spell affected by this feat would provide +32 to Strength, Dexterity, and Constitution, +40 to Natural Armor, a +40 Competence Bonus on Fortitude Saves, and last for 8 rounds/Caster Level.</p><p>Special: An Unbound Spell takes up a slot 12 levels higher.</p><p></p><p><strong>Transcendent Abilites</strong></p><p></p><p>Doomsday Spell [Transcendental] [Metamagic]</p><p>Your spells are impossibly powerful.</p><p>Prerequisites: Devastating Spell, Spellcraft 243 ranks</p><p>Benefit: Any variable numeric component of the spell is increased from its original die-size to d1000s.</p><p>Special: A Doomsday Spell takes up a slot 24 levels higher</p><p></p><p>Omega Spell [Transcendental] [Metamagic]</p><p>Your magic is absolute.</p><p>Prerequisites: 48 Metamagic Feats, Spellcraft 263 ranks</p><p>Benefit: The effects of the spell are permanent and cannot be undone by any means. i.e. a target slain by an Omega Finger of Death cannot be returned to life by any means.</p><p>Special: A spell modified by Omega Spell occupies a slot 32 levels higher.</p><p></p><p>Unreal Spell [Transcendental] [Metamagic]</p><p>Your magic is irresistible.</p><p>Prerequisites: 64 Metamagic Feats, Spellcraft 343 ranks</p><p>Benefit: The spell allows no Spell Resistance, no Saving Throw, and ignores any resistance or immunity.</p><p>Special: An Unreal Spell takes up a slot 48 levels higher.</p></blockquote><p></p>
[QUOTE="Beefermatic, post: 8439363, member: 6670757"] Just thought I'd repost these, noticed they weren't popping up correctly, like they're all white on my computer, so yeah, here. Thanks Belzamus. I also labelled them a bit for ease of access. :) [B]Epic Feats[/B] Annihilating Spell [Epic] [Metamagic] Your magic obliterates those it strikes. Prerequisites: 6 Metamagic Feats, Spellcraft 43 ranks Benefit: Any damage dealt by the spell is considered Permanent Damage. Special: A spell modified by Annihilating Spell occupies a slot 6 levels higher. Cataclysmic Spell [Epic] [Metamagic] Your magic strikes with all elemental fury. Prerequisites: Spellcraft 38 ranks, Energy Admixture (Acid, Cold, Electricity, Fire), Energy Substitution (Acid, Cold, Electricity, Fire) Benefit: Any spell that deals elemental damage deals damage of all four elements instead. i.e. a Cataclysmic Fireball would deal 10d6 points of Acid, Cold, Electricity, and Fire damage. Special: A spell modified by Cataclysmic Spell occupies a slot 5 levels higher. Dire Spell [Epic] [Metamagic] Your spells are terribly powerful. Prerequisites: Empower Spell, Heighten Spell, Spellcraft 28 ranks Benefit: Any variable numeric components of the spell have their die-size increased by two categories to a maximum of d12s. Special: A Dire Spell uses up a spell slot 2 levels higher. Theurgic Spell [Epic] [Metamagic] Your magic is infused with divine power. Prerequisites: 6 Metamagic Feats, Spellcraft 43 ranks Benefit: Any damage dealt by the spell is considered Divine Damage. Special: A spell modified by Theurgic Spell occupies a slot 6 levels higher. Unbound Spell [Epic] [Metamagic] Your magic surpasses its own limits. Prerequisites: Enlarge Spell, Extend Spell, Widen Spell Spellcraft 33 ranks Benefit: Any non-variable numeric components of the spell are doubled. i.e. A Tenser’s Transformation spell affected by this feat would provide +8 to Strength, Dexterity, and Constitution, +10 to Natural Armor, a +10 Competence Bonus on Fortitude Saves, and last for 2 rounds/Caster Level. Special: An Unbound Spell takes up a slot 3 levels higher. [B]Divine Abilities[/B] Dolorous Spell [Divine] [Metamagic] Your spells are grievously powerful. Prerequisites: Dire Spell, Spellcraft 63 ranks Benefit: Any variable numeric component of the spell is increased from its original die-size to d20s. Special: A Dolorous Spell takes up a slot 6 levels higher. Quintessential Spell [Divine] [Metamagic] Your spells are especially effective against Immortals. Prerequisites: Theurgic Spell, Spellcraft 78 ranks Benefit: For every 4 points of Divine Bonus possessed by the spell’s target, the all numeric components of the spell double. i.e. a Quintessential Fireball cast at a Greater Deity would deal 40d6 damage. Special: A Quintessential Spell takes up a slot 5 levels higher than normal. Resonating Spell [Divine] [Metamagic] Your magic resounds through all that you perceive. Prerequisites: 12 Metamagic Feats, Spellcraft 73 ranks Benefit: The spell effects every creature within the caster’s Divine Aura. Special: A spell modified by Resonating Spell occupies a slot 7 levels higher. Special: If the caster does not possess a Divine Aura, the spell effects everything within 100 ft. + 10 ft. per Caster Level. Supreme Metamagic [Divine] [Metamagic] Your mastery of your art is unequalled. Prerequisites: 12 Metamagic Feats, Spellcraft 68 ranks Benefit: Choose a specific Metamagic feat that you possess that modifies a spell’s numerical component in some way. Its effect is doubled. i.e. an Empowered Fireball cast by a wizard with this ability would deal 20d6 instead of 15d6 for a +2 spell-level adjustment. Special: This ability may be taken multiple times, each for a different Metamagic feat. It does not stack with itself. Telluric Spell [Divine] [Metamagic] Your magic intensifies with each use. Prerequisites: 12 Metamagic Feats, Spellcraft 83 ranks Benefit: The spell’s effect is doubled each time it is cast against the same target. Special: A spell modified by Telluric Spell occupies a slot 8 levels higher. Special: This feat uses Double-Double=Quadruple rather than Double-Double=Triple multiplication. Special: The same spell must be cast at the same target for the feat to take effect. i.e. if a Telluric Fireball is cast three times at the same target, it would deal 40d6 damage on the third casting, whereas if the caster instead cast a Telluric Fireball, a Telluric Lightning Bolt, and a Telluric Polar Ray, each spell would only have its normal effect. Transient Spell [Divine] [Metamagic] Your magic warps space and time. Prerequisites: 12 Metamagic Feats, Spellcraft 83 ranks Benefit: The spell strikes three times simultaneously, once in the present, once in the immediate past, and once in the immediate future. Special: A spell modified by Transient Spell occupies a slot 9 levels higher. Unfettered Spell [Divine] [Metamagic] Your magic defies all limits. Prerequisites: Unbound Spell, Spellcraft 73 ranks Benefit: Any non-variable numeric components of the spell are quadrupled. i.e. A Tenser’s Transformation spell affected by this feat would provide +16 to Strength, Dexterity, and Constitution, +20 to Natural Armor, a +20 Competence Bonus on Fortitude Saves, and last for 4 rounds/Caster Level. Special: An Unbound Spell takes up a slot 6 levels higher. [B] Cosmic Abilities [/B] Devastating Spell [Cosmic] [Metamagic] Your spells are catastrophically powerful. Prerequisites: Dolorous Spell, Spellcraft 123 ranks Benefit: Any variable numeric component of the spell is increased from its original die-size to d100s. Special: A Devastating Spell takes up a slot 12 levels higher Immediate Spell [Cosmic] [Metamagic] Your spell is cast faster than thought. Prerequisites: Quicken Spell, Spellcraft 148 ranks Benefit: The spell is cast as an Immediate Action, allowing it to be used on another character’s turn. Special: An Immediate Spell takes up a slot 10 levels higher. Ultimate Metamagic [Cosmic] [Metamagic] Your mastery of your art is beyond teckoning. Prerequisites: 24 Metamagic Feats, Spellcraft 143 ranks Benefit: Choose a specific Metamagic feat that you possess that modifies a spell’s numerical component in some way. Its effect is quadrupled. i.e. an Empowered Fireball cast by a wizard with this ability would deal 30d6 instead of 15d6 for a +2 spell-level adjustment. Special: This ability may be taken multiple times, each for a different Metamagic feat. It does not stack with itself. Ultima Spell [Cosmic] [Metamagic] Your magic knows no limits. Prerequisites: 24 Metamagic Feats, Spellcraft 183 ranks Benefit: The spell recasts itself for a number of rounds equal to the caster’s Caster Level. Special: A spell modified by Ultima Spell occupies a slot 18 levels higher. Untrammeled Spell [Cosmic] [Metamagic] Your magic is unsurpassable. Prerequisites: Unfettered Spell, Spellcraft 133 ranks Benefit: Any non-variable numeric components of the spell are octupled. i.e. A Tenser’s Transformation spell affected by this feat would provide +32 to Strength, Dexterity, and Constitution, +40 to Natural Armor, a +40 Competence Bonus on Fortitude Saves, and last for 8 rounds/Caster Level. Special: An Unbound Spell takes up a slot 12 levels higher. [B]Transcendent Abilites[/B] Doomsday Spell [Transcendental] [Metamagic] Your spells are impossibly powerful. Prerequisites: Devastating Spell, Spellcraft 243 ranks Benefit: Any variable numeric component of the spell is increased from its original die-size to d1000s. Special: A Doomsday Spell takes up a slot 24 levels higher Omega Spell [Transcendental] [Metamagic] Your magic is absolute. Prerequisites: 48 Metamagic Feats, Spellcraft 263 ranks Benefit: The effects of the spell are permanent and cannot be undone by any means. i.e. a target slain by an Omega Finger of Death cannot be returned to life by any means. Special: A spell modified by Omega Spell occupies a slot 32 levels higher. Unreal Spell [Transcendental] [Metamagic] Your magic is irresistible. Prerequisites: 64 Metamagic Feats, Spellcraft 343 ranks Benefit: The spell allows no Spell Resistance, no Saving Throw, and ignores any resistance or immunity. Special: An Unreal Spell takes up a slot 48 levels higher. [/QUOTE]
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