Lackhand said:Unlike the detailed armor sundering rules in 3e, 2e, 1e...![]()
Hey, they're the ones that can't make flavor text match mechanics, not me.
Heh. I didn't know that. I assume that's only in combat, though -- out of combat, long term helplessness leads to, um, even longer term helplessness. I hope.
Unconscious==-5 to all defenses.
Defenses all have a bonus of +1/2 level.
So if Joe the 20th level fighter and his brother Jim the first level fighter are sleeping side by side, it's much harder to hit Joe. Even though they're both asleep.
DOT=Damage Over Time. Ongoing damage.Acronym soup! What?
They're all at +2 to everything except the things you want them to be good at -- those are +6, assuming it's John Q Yokel. Was that so hard?
No, but it is boring. Does this apply to the non-statted 3rd level Warlord in the town?
"It's Magic" is more than sufficient for me
Isn't objective, scientific magic one of the things people like to rail about?
Not if they like playing D&D.