Sound of Azure
Contemplative Soul
With my upcoming campaign, I was considering a few options in regards to skill points. It seems as if many characters are lacking in "background skills", especially for the classes with only 2 base skill points per level.
This campaign will feature mostly human PCs, with a few human derived "races", that don't get the human bonus skill points.
Here's a few ideas I had:
* Every class has +1 (2?) base skill points extra (x4 at 1st level) for Knowledge, Profession, and Craft skills. Profession a class skill for every class.
* Every class has +1 (2?) base skill points extra (x4 at 1st level) to be used in any skill. Profession a class skill for every class.
*Every character gets a pool of 4-8 skill points at 1st level to use for Craft, Knowledge, and Profession.
Has anyone tried anything like this before, and what were the ramifications? Should I just leave the system alone?
This campaign will feature mostly human PCs, with a few human derived "races", that don't get the human bonus skill points.
Here's a few ideas I had:
* Every class has +1 (2?) base skill points extra (x4 at 1st level) for Knowledge, Profession, and Craft skills. Profession a class skill for every class.
* Every class has +1 (2?) base skill points extra (x4 at 1st level) to be used in any skill. Profession a class skill for every class.
*Every character gets a pool of 4-8 skill points at 1st level to use for Craft, Knowledge, and Profession.
Has anyone tried anything like this before, and what were the ramifications? Should I just leave the system alone?