In a fantasy world filled with magic and miraculous beings, will the religious concepts of the locals be completely different from the human of Earth?

I could imagine some religious prohibition on it. That soul is happy in the afterlife. The money can help here.
That was actually a thing in 3e (having just looked it up), the soul might not even want to come back which would cause the spell to fail. I can imagine some arguments around the table if a player said "No, I'm good" after their friends spent time and money organising a raise dead for them :ROFLMAO:
 

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But the people of a fantasy world demand proof, not empty words.
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I think in a typical fantasy world (like Toril), people's concept of "faith" is more similar to how humans on Earth would choose an insurance company
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People of fantasy world worship gods because they need their services and pay them with their own services and donations in return. and a primary purpose of faith is the hope of a better life in the afterlife,
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In fantasy worlds, people won't worship gods who can't give anything in return,even AO worshipers of Toril are motivated by curiosity and reverence for the most powerful being in Toril

You do realize that this is all part of the "fantasy", right? As in, everything here is stuff that's completely made up. You can write a fantasy world where people behave this way, but there is no way you can assert it's some some of universal truth that people would behave this way in a fantasy world unless you're the author. And you could just as easily write a fantasy world where none of this is remotely true.
 

People would either go all in and consider all things divine. Or go the other way and consider all things, not matter what was claimed about them, to not be divine. Great debates and wars would happen for all eternity by the two factions.
 

Maybe this would be a thing for the wealthy, but even in 5e a 500gp diamond is likely out of reach for the majority of the population. Which isn't to say that keeping the body preserved for 10 days wouldn't become a a common ritual as you've outlined here, but, for example, I don't think many would be counting on a spellcaster to raise their dead son who died in a farming accident.
Then this practice would be more common in areas with diamond mines, or the community would pool their resources to buy one, or the diamonds would be provided by the Bards/Clerics in exchange for something else (social/political status, other goods, etc).

I was simply giving a single example of how a D&D-style magic system could influence culture and religion. Apologies if I failed to consider all of the minutiae in my post.
 

Then this practice would be more common in areas with diamond mines, or the community would pool their resources to buy one, or the diamonds would be provided by the Bards/Clerics in exchange for something else (social/political status, other goods, etc).

I was simply giving a single example of how a D&D-style magic system could influence culture and religion. Apologies if I failed to consider all of the minutiae in my post.
Mate, you don't need to be so defensive, this is just a conversation, I'm not attacking you, I'm just giving an alternate perspective on how it might work. I even agreed that it might become common practice, even if the average person can't afford the resources.
 

In many ways gods are just really powerful rulers - they are that Pharoahs, Kings, Rulers of the World with the bonus of Immortality and magical military enforcers.

Mystara had its concept of Immortals actively wandering the world, Birthright had rulers empowered with divine power tied directly to their domains. Of course many real world myths had the same thing.

You get a world where people know gods are real, that they empower their mortal clergy and regularly send their immortal agents to give literal blessings or fight great evils. There is no question of Faith instead it is entirely a question of Loyalty and the consequences should that loyalty be tested
 

The problem is that it is also incredibly predictable, so even people without a sufficient explanation for it tend to view it as part of regular nature (many important sun gods notwithstanding, the point is that it's regularity makes it possible to not treat as divine even when it seems to check so many obvious boxes tying it to divinity).
We tend to separate the natural from the supernatural, but I'm not sure that was as common in the past. And if we're to posit that magic is real, well, it's just another natural force rather than the supernatural.
 

Many of the more successful missionaries in history were the ones that were viewed as miracle workers. Many people converted to a different religion becuase it was viewed as being more effective or successful than their old one. If an outside invader of a different religion conquers a different group, it was common for the native group to adopt the foreign religion because clearly the invaders did something right. Or because conversion gave more social or political power.

Also, communication is one of the strongest tools humans have. “Empty words” have caused many real effects in history.

Religion has real effects in the real world. Magic would be a different expression of the power of religion, but not the only expression.
You have overlooked an extremely fundamental difference:

In our world, there is no magic, and even if miracles do exist, they are purely accidental or in the subjective imagination of believers.
the missionaries on Earth spread faith with empty words rather than true miracles, because there are no miracles on Earth———— unless the locals have never seen gunpowder.

In the fantasy world, such as Toril, magic and miracles are everywhere and everyday. If people see someone walking on the water and using touch to cure a disease, they will say, 'Oh, this is a good cleric/druid/wizard, and so what?are you using this to prove that you are AO's son? comon, do something real greatness, such as having Cyric advent here right now and suck your ass.'
 

In many ways gods are just really powerful rulers - they are that Pharoahs, Kings, Rulers of the World with the bonus of Immortality and magical military enforcers.

Mystara had its concept of Immortals actively wandering the world, Birthright had rulers empowered with divine power tied directly to their domains. Of course many real world myths had the same thing.

You get a world where people know gods are real, that they empower their mortal clergy and regularly send their immortal agents to give literal blessings or fight great evils. There is no question of Faith instead it is entirely a question of Loyalty and the consequences should that loyalty be tested
If people only obey and worship gods for the following reasons:
1. Afraid of being punished by God
2. Hope to exchange God's grace through service
3. hope their services can be exchanged for an eternal happy afterlife, or to avoid eternal torment after death.

If people obey and worship gods for those purpose, is this considered true faith?
————It implies that if God cannot do it anymore, or if a more powerful God appears (and challenge and kill the previous one), the faithful believers who were loyal yesterday will immediately change sides and worshiping a new master.
is this FAITH?
 

That was actually a thing in 3e (having just looked it up), the soul might not even want to come back which would cause the spell to fail. I can imagine some arguments around the table if a player said "No, I'm good" after their friends spent time and money organising a raise dead for them :ROFLMAO:
But if they are enjoying eternal torment in the abyss or nine hell, they are unlikely to refuse resurrection unless they are extremely hardcore masochists.

and generally speaking, the dead are seen as "forgetting everything in their lifetime" and "forgetting everything that happens after death" after resurrection. I don't think the reason for setting this is to avoid any unnecessary complexity beyond that.

That's a very interesting topic, but most battles won't talk about it - even Planescape.

on our Earth, there has never been any religion that claims that you will lose all your memories after death or miraculous resurrection, unless you live in a place that believes in reincarnation.
 

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