Col_Pladoh
Gary Gygax
Hey!
Now that you mention it I did fix the psionics, class, and level as well in the Lejendary Adventure game
Mental powers work perfectly within the whole of the magic system.
Archetypes are contained in the game's Orders, have Ranks, but selection of Order and/or skills (Abilities) is strictly up to the person so doing.
Capacity to perform any special skill, combat included, is stated in percentile chance, and altering that chance is determined by the player's assignment of experience (Merits).
What I have not included are as many randomized portions of play as I managed to do in the old DMG. It would have been a case of chewing one's cabbage twice...although I was tempted to do some duplication. Heaven knows I love random thing tables.
Horn tooting over
Cheerio,
Gary
Now that you mention it I did fix the psionics, class, and level as well in the Lejendary Adventure game

Mental powers work perfectly within the whole of the magic system.
Archetypes are contained in the game's Orders, have Ranks, but selection of Order and/or skills (Abilities) is strictly up to the person so doing.
Capacity to perform any special skill, combat included, is stated in percentile chance, and altering that chance is determined by the player's assignment of experience (Merits).
What I have not included are as many randomized portions of play as I managed to do in the old DMG. It would have been a case of chewing one's cabbage twice...although I was tempted to do some duplication. Heaven knows I love random thing tables.
Horn tooting over

Cheerio,
Gary
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